Alexander Medvedev
bd544271e2
feat: more loot table work
2026-05-22 22:23:47 +02:00
Laptop59
fd0539c2a7
feat(command): slot argument types ( #2170 )
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* argument types implemented
* tested parsing in-game and on the terminal
* fixed doc comment
2026-05-22 16:30:26 +02:00
Alexander Medvedev
d47ac2cd51
feat(loot-table): add luck
2026-05-21 22:20:00 +02:00
Alexander Medvedev
2fcc9bcf4a
chore: enforce some more clippy lints
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pumpkin contributors will love me :cap:
2026-05-20 22:27:54 +02:00
Alexander Medvedev
330a68054f
chore: replace String with ConfiguredFeatures enum
2026-05-19 20:19:46 +02:00
Alexander Medvedev
c7a9d5935a
chore: replace String with PlacedFeatures enum
2026-05-19 20:08:58 +02:00
Demetrius Kanios
81f9f51d39
feat: Implement Bedrock NBT (network variant) ( #2148 )
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* Implement Bedrock (Network) NBT
* Refactor to reduce dup between Java and Bedrock impls.
* Add tests, fuzzers, and benchmarks for Bedrock
2026-05-18 21:46:29 +02:00
Alexander Medvedev
d3d13323b2
fix: don't store empty chunks
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should be fixed
2026-05-17 13:47:34 +02:00
Alexander Medvedev
e2ff17d6f0
feat(plugin-api): allow to register custom recipies
2026-05-16 20:56:29 +02:00
Alexander Medvedev
966fbec3d3
feat(plugin-api): add java/bedrock abstraction
2026-05-16 09:56:18 +02:00
Alexander Medvedev
5aafff35e8
feat: add bedrock forms
2026-05-15 18:24:28 +02:00
RB007
b2b10f3323
feat: chest loot tables ( #2084 )
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* feat: add vanilla chest loot table json files
* feat: codegen and chest loot logic
Co-authored-by: Copilot <copilot@github.com >
* fix: monster_room loot chests
* fix: nether_fortress loot chests
* fix: shuffle item stacks and fmt/clippy
Co-authored-by: Copilot <copilot@github.com >
---------
Signed-off-by: Alexander Medvedev <lilalexmed@proton.me >
Co-authored-by: Copilot <copilot@github.com >
Co-authored-by: Alexander Medvedev <lilalexmed@proton.me >
2026-05-15 08:43:51 +02:00
AurelienFT
ed3465b75c
feat: Add root placement for mangrove trees ( #2137 )
2026-05-15 08:39:41 +02:00
AurelienFT
e6070e6d6a
feat: add generation of vines on leaves ( #2136 )
2026-05-14 20:48:59 +02:00
Alexander Medvedev
1abfb195de
feat: add Crossbow
2026-05-10 16:43:42 +02:00
Alexander Medvedev
60bfdf62db
Revert a55c42c83
2026-05-10 12:13:33 +02:00
Alexander Medvedev
2bfe2335f0
feat: inital mob spawn rules
2026-05-10 11:09:38 +02:00
Alexander Medvedev
4c26afc708
feat: add map creation
2026-05-08 11:24:35 +02:00
Alexander Medvedev
4e3268b140
feat: add stonecutter
2026-05-07 22:02:52 +02:00
ChocoDev
2586d46380
feat: cross version sound id remapping ( #2103 )
2026-05-07 11:14:15 +02:00
Alexander Medvedev
63d39f46d4
feat: add enchanting table
2026-05-06 22:29:29 +02:00
Alexander Medvedev
fd56a5be7a
feat(chunk-gen) add scattered ore, twisting vines, blue ice
2026-05-06 18:59:36 +02:00
Alexander Medvedev
852057aaf6
chore: update bedrock to 26.20
2026-05-06 18:01:17 +02:00
Alexander Medvedev
c9c05bb6ec
feat(chunk-gen): add RootSystem feature
2026-05-06 17:52:21 +02:00
Alexander Medvedev
ed12db09ce
feat(chunk-gen): add lake feature
2026-05-06 16:16:45 +02:00
Alexander Medvedev
f5397dd85a
feat(chunk-gen): add SculkPatchFeature
2026-05-06 15:50:34 +02:00
Alexander Medvedev
9b88ef56e4
feat: bedrock translations
2026-05-03 21:31:46 +02:00
Alexander Medvedev
501fd0ced5
feat: Entities drop exp now
2026-05-02 16:24:08 +02:00
Alexander Medvedev
d33484d057
fix: ender pearl delay
2026-05-02 14:06:49 +02:00
Alexander Medvedev
8060283970
feat: add Anvil
2026-05-01 16:30:14 +02:00
Alexander Medvedev
fdd2684432
feat: add Villager trading
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currently job selection is missing
2026-05-01 14:34:05 +02:00
Alexander Medvedev
7fe705c7eb
feat(chunk-gen): add carver
2026-05-01 12:26:49 +02:00
Demetrius Kanios
081e1d7e64
feat(bedrock): Update Bedrock support to 26.10 ( #2067 )
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* Update Bedrock support to 26.10
Co-authored-by: A. Jakubiak <contact@jakubiak.fr >
* Fix key extraction for self-signed
* Restructure login to fix resource pack race condition
* Undo unrelated changes to blocks
* Fix relavent clippy warnings.
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Co-authored-by: A. Jakubiak <contact@jakubiak.fr >
2026-04-30 20:22:59 +02:00
Alexander Medvedev
6581924760
revert: 31a56879
2026-04-30 18:06:00 +02:00
Demetrius Kanios
1fcdb71da7
fix: clippy warnings in generated pumpkin-data block.rs ( #2072 )
2026-04-30 13:55:19 +02:00
Alexander Medvedev
427df56935
chore: parse double perlin noise samplers amplitude at compile time
2026-04-29 16:08:21 +02:00
Alexander Medvedev
fdf8ff5fd8
chore: Remove Integer0ToX
2026-04-29 14:57:11 +02:00
Alexander Medvedev
31a5687937
chore(performance): flat compiled surface rules, no recursion at runtime
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Decreased the surface function from taking 18% to 7%
2026-04-20 22:31:32 +02:00
kubeerr
71cddd72bc
feat(data-components): add StoredEnchantments ( #2042 )
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* add StoredEnchantments
* small fixes
* undo whitespace in generated files
Signed-off-by: kubeerr <99330393+kubeerr@users.noreply.github.com >
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Signed-off-by: kubeerr <99330393+kubeerr@users.noreply.github.com >
Co-authored-by: kubeer <99330393+kubeer@users.noreply.github.com >
2026-04-19 18:08:00 +02:00
Alexander Medvedev
d048c33870
chore: prepare 1.20.5
2026-04-18 21:01:44 +02:00
Alexander Medvedev
a55c42c835
feat: add pnbt
2026-04-18 12:27:22 +02:00
Alexander Medvedev
32c5530d6c
feat: implement remaining tree types
2026-04-16 22:30:43 +02:00
RB007
b8c7067d21
feat: iceburg feature ( #1890 )
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Signed-off-by: RB007 <36972202+RoosterBooster007@users.noreply.github.com >
2026-04-10 11:16:21 +02:00
Alexander Medvedev
1d7c72ba5b
fix: water swimming bug
2026-04-09 22:18:21 +02:00
RB007
7c3b41ba32
feat: forest rock feature ( #1885 )
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* feat: forest rock feature
* chore: migrate feature to use BlockState
2026-04-09 20:32:12 +02:00
BitForge
4916c05997
fix(entity): consolidate hurt sound parity for slime and shared dispatch families ( #1935 )
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* fix(entity): derive hurt sound parity from generated mapping
Keep slime hurt sounds in runtime because they depend on entity size.\n\nMove enderman and undead-family hurt sound mappings into generated data so living.rs dispatches through a shared lookup instead of owning a hardcoded table.
* refactor(entity): derive hurt sound lookup from entities data
The Extractor companion now emits hurt_sound through entities.json. Keep Pumpkin's hurt_sound_for_entity_type helper narrow and generated while moving its source of truth to entity data.
Slime remains a runtime special case because its hurt sound depends on size rather than static entity metadata.
* refactor(entity): fold hurt sound helper into entity codegen
Move hurt-sound helper generation into the existing entity codegen path.
Remove the standalone helper builder and generated file now that hurt_sound is sourced from entities.json. Runtime dispatch stays unchanged and slime remains a runtime size-based exception.
* refactor(entity): inline hurt sound into EntityType
Remove the standalone entity_hurt_sound feature and helper path.
Hurt sounds now live directly on generated EntityType values, while runtime behavior stays the same and slime remains the size-based runtime exception.
2026-04-08 19:33:45 +02:00
Alexander Medvedev
878116ceff
fix: https://github.com/Pumpkin-MC/Pumpkin/issues/1976
2026-04-08 11:01:29 +02:00
Alexander Medvedev
1e196cfe34
fix: arrows not damage non living entities
2026-04-07 14:04:41 +02:00
RB007
7760292c2e
feat: basalt columns feature ( #1882 )
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* feat: basalt cols 🪨
* chore: revert block.rs
2026-04-07 11:35:32 +02:00
Alexander Medvedev
eb8931f5f3
fix: < 26 item ids
2026-04-06 17:52:31 +02:00