refactor: remove redundant clone in player samples

This commit is contained in:
denys-shatin
2026-02-10 23:12:55 +02:00
parent 2d403557ea
commit f871b4cd6c

View File

@@ -99,7 +99,7 @@ impl CachedStatus {
let player_name = player.gameprofile.name.clone();
if !self.player_samples.iter().any(|(id, _)| *id == player_id) {
self.player_samples.push((player_id, player_name.clone()));
self.player_samples.push((player_id, player_name));
players.sample = self.player_samples
.iter()