From f871b4cd6c7256ad41e164586cdf68d88c5f5216 Mon Sep 17 00:00:00 2001 From: denys-shatin Date: Tue, 10 Feb 2026 23:12:55 +0200 Subject: [PATCH] refactor: remove redundant clone in player samples --- pumpkin/src/server/connection_cache.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pumpkin/src/server/connection_cache.rs b/pumpkin/src/server/connection_cache.rs index 781dbf220..27fafdac8 100644 --- a/pumpkin/src/server/connection_cache.rs +++ b/pumpkin/src/server/connection_cache.rs @@ -99,7 +99,7 @@ impl CachedStatus { let player_name = player.gameprofile.name.clone(); if !self.player_samples.iter().any(|(id, _)| *id == player_id) { - self.player_samples.push((player_id, player_name.clone())); + self.player_samples.push((player_id, player_name)); players.sample = self.player_samples .iter()