Jagandeep Brar 9aeb3d359e [TestFlight] v4.0.0+400006 (#249)
This update tweaks the way state works in Tautulli, and will now only store/update the activity, user list, and history in the global state. The remaining data fetched while browsing Tautulli will remain in "module" state, as in it will remain loaded until you switch to a different module. This allows for reduced memory pressure, especially when older modules get updated to store some state across module switches.

NEW
- [Tautulli] Statistics page
- [Tautulli] Recently added page

TWEAKS
- [Tautulli/State] Reduced content that remains in global state to reduce memory pressure
- [Tautulli] Reduced the amount of entries fetched in lists to reduce memory pressure

FIXES
- [Startup] Initialize the logger before anything else to allow logging errors in the startup routine
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App Store Play Store Beta Build Subreddit

LunaSea

Screenshot

LunaSea is a fully featured, open source self-hosted media manager! Focused on giving you a seamless experience between all of your self-hosted media software, LunaSea supports:

  • Lidarr
  • Radarr
  • Sonarr
  • SABnzbd
  • NZBGet
  • NZBHydra2
  • Newznab Indexer Searching
  • Wake on LAN
  • Tautulli (Beta)

LunaSea even comes with support for multiple instances of applications using profiles, backing up and restoring your configuration to your filesystem, an AMOLED black theme, and more!

Please note that LunaSea is purely a remote control application, it does not offer any functionality without software installed on a server/computer.


Developing, Installing, & Building (iOS)

Requirements

  1. A MacOS Machine
  2. An AppleID account (does not require developer account)
  3. Flutter Framework (Beta Channel)
  4. XCode 11.4 or Higher
  5. Developer Certificate Configured

Developing

  1. Clone the repository
    • git clone git@github.com:LunaSeaApp/LunaSea.git
  2. Install the Flutter packages
    • flutter pub get
  3. Start your simulator or plug in your device and ensure you have accepted it is a trusted device
  4. Install LunaSea in development mode on your device or simulator
    • flutter run

Installing

Release builds can only be installed on physical devices

  1. Clone the repository
    • git clone git@github.com:LunaSeaApp/LunaSea.git
  2. Install the Flutter packages
    • flutter pub get
  3. Plug in your device and ensure you have accepted it is a trusted device
  4. Install a production version of the application on your device
    • flutter run --release

Building (.ipa)

  1. Clone the repository
    • git clone git@github.com:LunaSeaApp/LunaSea.git
  2. Install the Flutter packages
    • flutter pub get
  3. Run build_ipa inside of the scripts folder
  4. The IPA will be placed in the root of the project directory

Developing, Installing, & Building (Android)

Requirements

  1. Android SDK/Android Studio Installed & Configured
  2. Flutter Framework (Beta Channel)
  3. Keystore Configured

Developing

  1. Clone the repository
    • git clone git@github.com:LunaSeaApp/LunaSea.git
  2. Install the Flutter packages
    • flutter pub get
  3. Start your simulator or plug in your device and ensure you have enabled USB Debugging
  4. Install LunaSea in development mode on your device or simulator
    • flutter run

Installing

Release builds can only be installed on physical devices

  1. Clone the repository
    • git clone git@github.com:LunaSeaApp/LunaSea.git
  2. Install the Flutter packages
    • flutter pub get
  3. Plug in your device and ensure you have enabled USB Debugging
  4. Install a production version of the application on your device
    • flutter run --release

Building (.apk)

  1. Clone the repository
    • git clone git@github.com:LunaSeaApp/LunaSea.git
  2. Install the Flutter packages
    • flutter pub get
  3. Run build_apk inside of the scripts folder
  4. The APKs will be placed in the root of the project directory
    • ARM 32-bit: LunaSea-armeabi-v7a-release.apk
    • ARM 64-bit: LunaSea-arm64-v8a-release.apk
    • x86 64-bit: LunaSea-x86_64-release.apk
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