Add loop controller button
This commit is contained in:
@@ -116,6 +116,7 @@
|
||||
"buttonResume": "恢復",
|
||||
"buttonSkip": "跳過",
|
||||
"buttonLeave": "離開",
|
||||
"buttonLoop": "重複",
|
||||
|
||||
"nowplayingDesc": "**現在播放:**\n```{0}```",
|
||||
"nowplayingField": "接下來:",
|
||||
|
||||
@@ -116,6 +116,7 @@
|
||||
"buttonResume": "Fortsetzen",
|
||||
"buttonSkip": "Überspringen",
|
||||
"buttonLeave": "Verlassen",
|
||||
"buttonLoop": "wiederholen",
|
||||
|
||||
"nowplayingDesc": "**Läuft gerade:**\n```{0}```",
|
||||
"nowplayingField": "Als nächstes:",
|
||||
|
||||
@@ -116,6 +116,7 @@
|
||||
"buttonResume": "Resume",
|
||||
"buttonSkip": "Skip",
|
||||
"buttonLeave": "Leave",
|
||||
"buttonLoop": "Loop",
|
||||
|
||||
"nowplayingDesc": "**Now Playing:**\n```{0}```",
|
||||
"nowplayingField": "Up Next:",
|
||||
|
||||
@@ -116,6 +116,7 @@
|
||||
"buttonResume": "再開",
|
||||
"buttonSkip": "スキップ",
|
||||
"buttonLeave": "離れる",
|
||||
"buttonLoop": "繰り返す",
|
||||
|
||||
"nowplayingDesc": "**再生中:**\n```{0}```",
|
||||
"nowplayingField": "次に:",
|
||||
|
||||
@@ -116,6 +116,7 @@
|
||||
"buttonResume": "이력서",
|
||||
"buttonSkip": "거르다",
|
||||
"buttonLeave": "떠나다",
|
||||
"buttonLoop": "반복하다",
|
||||
|
||||
"nowplayingDesc": "**지금 재생 중:**\n```{0}```",
|
||||
"nowplayingField": "다음으로:",
|
||||
|
||||
@@ -185,6 +185,25 @@ class Add(discord.ui.Button):
|
||||
else:
|
||||
await interaction.response.send_message(self.player.get_msg("playlistAddError2"), ephemeral=True)
|
||||
|
||||
class Loop(discord.ui.Button):
|
||||
def __init__(self, player, style, row):
|
||||
self.player = player
|
||||
self.loopType = {
|
||||
0: "off",
|
||||
1: "track",
|
||||
2: "queue",
|
||||
}
|
||||
super().__init__(emoji="🔁", label=player.get_msg('buttonLoop'), style=style, row=row)
|
||||
|
||||
async def callback(self, interaction: discord.Interaction):
|
||||
if not await self.player.is_privileged(interaction.user):
|
||||
return await interaction.response.send_message(self.player.get_msg('missingPerms_mode'), ephemeral=True)
|
||||
|
||||
current_repeat = self.player.queue._repeat
|
||||
mode = self.loopType.get((current_repeat + 1)%len(self.loopType), 'off')
|
||||
self.player.queue.set_repeat(mode)
|
||||
await interaction.response.send_message(self.player.get_msg('repeat').format(mode.capitalize()))
|
||||
|
||||
class Tracks(discord.ui.Select):
|
||||
def __init__(self, player, style, row):
|
||||
|
||||
@@ -217,6 +236,7 @@ btnType = {
|
||||
"skip": Skip,
|
||||
"stop": Stop,
|
||||
"add": Add,
|
||||
"loop": Loop,
|
||||
"tracks": Tracks
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user