mirror of
https://github.com/Pumpkin-MC/Pumpkin.git
synced 2026-08-30 20:14:23 +00:00
ba58547485e72feb1931657f1098382185499ffa
Nothing bounds the handshake, status and login phase. Once a player is in game, progress_player_packets keeps the connection honest with keep-alives, but there is no equivalent before that, and accepted sockets only get set_nodelay, so there is no TCP keep-alive either. A peer that stops talking without closing holds its descriptor until the process exits. get_packet now gives up after 30s of silence. The timer is reset on every packet rather than bounding the whole handshake, so a slow but progressing login is never cut off. Closes #2627
Pumpkin is a Minecraft server built entirely in Rust, offering a fast, efficient, and customizable experience. It prioritizes performance and player enjoyment while adhering to the core mechanics of the game.
Goals
- Performance: Leveraging multi-threading for maximum speed and efficiency.
- Compatibility: Supports the latest Java & Bedrock Minecraft server version while adhering to Vanilla game mechanics.
- Security: Prioritizes security by preventing known security exploits.
- Flexibility: Highly configurable, with the ability to disable unnecessary features.
- Extensibility: Provides a foundation for plugin development.
Important
Pumpkin is currently under heavy development.
Features
- Configuration (toml)
- Tracking: Protocol
- Server Status/Ping
- Encryption
- Packet Compression
- Java Edition
- Bedrock Edition (W.I.P)
- ...
- Tracking: World
- Player Tab-list
- Scoreboard
- World Loading
- World Time
- World Borders
- World Saving
- Lighting
- Entity Spawning
- Bossbar
- Chunk Loading (Vanilla, Linear, Pump)
- Chunk Generation
- Chunk Saving (Vanilla, Linear, Pump)
- Redstone
- Liquid Physics
- ...
- Tracking: Player
- Skins
- Teleport
- Movement
- Animation
- Inventory
- Combat
- Experience
- Hunger
- Off Hand
- Advancements (W.I.P)
- Eating
- ...
- Entities
- Non-Living (Minecart, Eggs...) (W.I.P)
- Entity Effects
- Players
- Mobs (W.I.P)
- Animals (W.I.P)
- Entity AI
- Boss (W.I.P)
- Villagers (W.I.P)
- Entity Saving
- Server
- Proxy
- Bungeecord
- Velocity
How to run
See our Quick Start guide to get Pumpkin running.
Contributions
Contributions are welcome! See CONTRIBUTING.md
Docs
Pumpkin's documentation can be found at https://pumpkinmc.org/
Communication
Consider joining our Discord server to stay up-to-date on events, updates, and connect with other members.
Funding
If you want to fund me and help the project, check out the Donation Page.
Description
Empowering everyone to host fast and efficient Minecraft servers.
dockergame-servergamedevminecraftminecraft-bedrock-editionminecraft-protocolminecraft-servernetworkingrustserver
Readme
GPL-3.0
250 MiB
Languages
Rust
100%
