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* fix: item burning (except netherite), proper lava damage, and eliminate ghost lava * fix: soul fire damage * fix: fire spreading behavior * chore: clippy and formatting * fix: add on_entity_step for magma block damage * chore: clippy and formatting * fix: remove item.rs edit and hardcode is_fire_immune for now * fix: compare biome ids and restore a fn name * fix: god mode gamerule hack * feat: DamageResistantImpl * refactor: remove campfire damage fixes * refactor: shared fire collision fn * fix: typos * fix: i did now 💀 * fix: gamerule and fire resistance now prevent magma block damage * fix: fire_damage gamerule only for players * fix: better on_entity_step detection (block edges) * fix: on_entity_step now fires with bool flag (for detection under non-solid blocks) * fix: rip * fix: infiniburn tags and damage * fix: send_pos_rot * fix: restore adjust_movement_for_collisions logic and fmt --------- Signed-off-by: RB007 <36972202+RoosterBooster007@users.noreply.github.com>
Pumpkin is a Minecraft server built entirely in Rust, offering a fast, efficient, and customizable experience. It prioritizes performance and player enjoyment while adhering to the core mechanics of the game.
Goals
- Performance: Leveraging multi-threading for maximum speed and efficiency.
- Compatibility: Supports the latest Java & Bedrock Minecraft server version while adhering to Vanilla game mechanics.
- Security: Prioritizes security by preventing known security exploits.
- Flexibility: Highly configurable, with the ability to disable unnecessary features.
- Extensibility: Provides a foundation for plugin development.
Important
Pumpkin is currently under heavy development.
Features
- Configuration (toml)
- Tracking: Protocol
- Server Status/Ping
- Encryption
- Packet Compression
- Java/Bedrock
- ...
- Tracking: World
- Player Tab-list
- Scoreboard
- World Loading
- World Time
- World Borders
- World Saving
- Lighting
- Entity Spawning
- Bossbar
- Chunk Loading (Vanilla, Linear)
- Chunk Generation
- Chunk Saving (Vanilla, Linear)
- Redstone
- Liquid Physics
- ...
- Tracking: Player
- Skins
- Teleport
- Movement
- Animation
- Inventory
- Combat
- Experience
- Hunger
- Off Hand
- Advancements
- Eating
- ...
- Entities
- Non-Living (Minecart, Eggs...) (W.I.P)
- Entity Effects
- Players
- Mobs (W.I.P)
- Animals (W.I.P)
- Entity AI
- Boss
- Villagers
- Mobs Inventory
- Entity Saving
- Server
- Proxy
- Bungeecord
- Velocity
How to run
See our Quick Start guide to get Pumpkin running.
Contributions
Contributions are welcome! See CONTRIBUTING.md
Docs
Pumpkin's documentation can be found at https://pumpkinmc.org/
Communication
Consider joining our Discord server to stay up-to-date on events, updates, and connect with other members.
Funding
If you want to fund me and help the project, check out my GitHub sponsors.
Description
Empowering everyone to host fast and efficient Minecraft servers.
dockergame-servergamedevminecraftminecraft-bedrock-editionminecraft-protocolminecraft-servernetworkingrustserver
Readme
GPL-3.0
253 MiB
Languages
Rust
100%
