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* Enhance CI with x86-64-v2 build and release notes Add build job for x86-64-v2 architecture and update release process. Signed-off-by: Missing_Love <42416195+Q2297045667@users.noreply.github.com> * Enhance CI workflow for x86-64 architecture support Updated CI workflow to support additional x86-64 architectures and removed deprecated build job for x86-64-v2. Signed-off-by: Missing_Love <42416195+Q2297045667@users.noreply.github.com> * Refactor Rust CI workflow with new build steps Refactor CI workflow to simplify architecture and improve clarity. Added new build steps for standard, x86-64-v2, and x86-64-v3 releases. Signed-off-by: Missing_Love <42416195+Q2297045667@users.noreply.github.com> * add macOS Intel x86-64-v3 * Add x86-64-v4 Signed-off-by: Missing_Love <42416195+Q2297045667@users.noreply.github.com> * treatment for OCD Signed-off-by: Missing_Love <42416195+Q2297045667@users.noreply.github.com> * 0 Signed-off-by: Missing_Love <42416195+Q2297045667@users.noreply.github.com> * rollback Removed x86-64-v4 architecture from the workflow and adjusted related steps for x86-64-v2 and x86-64-v3. Updated comments and artifact names accordingly. Signed-off-by: Missing_Love <42416195+Q2297045667@users.noreply.github.com> * Refactor CI workflow for Rust project Signed-off-by: Missing_Love <42416195+Q2297045667@users.noreply.github.com> * Refactor CI workflow for Rust with additional checks Updated CI workflow for Rust project to include formatting checks, unused dependency detection, and enhanced build and test steps across multiple platforms and architectures. Signed-off-by: Missing_Love <42416195+Q2297045667@users.noreply.github.com> * Update GitHub Actions workflow for Rust project Signed-off-by: Missing_Love <42416195+Q2297045667@users.noreply.github.com> * Upgrade checkout action from v4 to v6 Signed-off-by: Missing_Love <42416195+Q2297045667@users.noreply.github.com> * Update rust.yml Signed-off-by: Missing_Love <42416195+Q2297045667@users.noreply.github.com> * Update GitHub Actions workflow for Rust Signed-off-by: Missing_Love <42416195+Q2297045667@users.noreply.github.com> * Update install-action version in rust.yml Signed-off-by: Missing_Love <42416195+Q2297045667@users.noreply.github.com> * Update rust.yml Signed-off-by: Missing_Love <42416195+Q2297045667@users.noreply.github.com> --------- Signed-off-by: Missing_Love <42416195+Q2297045667@users.noreply.github.com>
Pumpkin is a Minecraft server built entirely in Rust, offering a fast, efficient, and customizable experience. It prioritizes performance and player enjoyment while adhering to the core mechanics of the game.
Goals
- Performance: Leveraging multi-threading for maximum speed and efficiency.
- Compatibility: Supports the latest Java & Bedrock Minecraft server version while adhering to Vanilla game mechanics.
- Security: Prioritizes security by preventing known security exploits.
- Flexibility: Highly configurable, with the ability to disable unnecessary features.
- Extensibility: Provides a foundation for plugin development.
Important
Pumpkin is currently under heavy development.
Features
- Configuration (toml)
- Tracking: Protocol
- Server Status/Ping
- Encryption
- Packet Compression
- Java/Bedrock
- ...
- Tracking: World
- Player Tab-list
- Scoreboard
- World Loading
- World Time
- World Borders
- World Saving
- Lighting
- Entity Spawning
- Bossbar
- Chunk Loading (Vanilla, Linear)
- Chunk Generation
- Chunk Saving (Vanilla, Linear)
- Redstone
- Liquid Physics
- ...
- Tracking: Player
- Skins
- Teleport
- Movement
- Animation
- Inventory
- Combat
- Experience
- Hunger
- Off Hand
- Advancements
- Eating
- ...
- Entities
- Non-Living (Minecart, Eggs...) (W.I.P)
- Entity Effects
- Players
- Mobs (W.I.P)
- Animals (W.I.P)
- Entity AI
- Boss
- Villagers
- Mobs Inventory
- Entity Saving
- Server
- Proxy
- Bungeecord
- Velocity
How to run
See our Quick Start guide to get Pumpkin running.
Contributions
Contributions are welcome! See CONTRIBUTING.md
Docs
Pumpkin's documentation can be found at https://pumpkinmc.org/
Communication
Consider joining our Discord server to stay up-to-date on events, updates, and connect with other members.
Funding
If you want to fund me and help the project, check out my GitHub sponsors.
Description
Empowering everyone to host fast and efficient Minecraft servers.
dockergame-servergamedevminecraftminecraft-bedrock-editionminecraft-protocolminecraft-servernetworkingrustserver
Readme
GPL-3.0
250 MiB
Languages
Rust
100%
