mirror of
https://github.com/Pumpkin-MC/Pumpkin.git
synced 2026-08-30 20:14:23 +00:00
6e1bea72b7ec7b1d193149a124225e08930764f3
* fix: resolve multiple fluid flow bugs - Fix from_state_id overlapping ranges so WATER/LAVA source blocks are correctly identified instead of always returning FLOWING variants - Fix is_source always being false (was checking level==0 instead of is_still) - Fix waterlogged blocks getting garbage fluid properties - Fix lava receive_neighbor_fluids checking above instead of below - Remove incorrect falling-to-non-falling quiescence guard in apply_spread - Fix flow_to_sides TOCTOU by passing props from caller - Add matches_type/same_fluid_type/to_flowing helpers for fluid type matching * fix: check all 6 directions in lava receive_neighbor_fluids Vanilla checks all directions (including Up) for water interaction. * fix: clippy overlapping arm and redundant closure lints
Pumpkin is a Minecraft server built entirely in Rust, offering a fast, efficient, and customizable experience. It prioritizes performance and player enjoyment while adhering to the core mechanics of the game.
Goals
- Performance: Leveraging multi-threading for maximum speed and efficiency.
- Compatibility: Supports the latest Java & Bedrock Minecraft server version while adhering to Vanilla game mechanics.
- Security: Prioritizes security by preventing known security exploits.
- Flexibility: Highly configurable, with the ability to disable unnecessary features.
- Extensibility: Provides a foundation for plugin development.
Important
Pumpkin is currently under heavy development.
Features
- Configuration (toml)
- Tracking: Protocol
- Server Status/Ping
- Encryption
- Packet Compression
- Java/Bedrock
- ...
- Tracking: World
- Player Tab-list
- Scoreboard
- World Loading
- World Time
- World Borders
- World Saving
- Lighting
- Entity Spawning
- Bossbar
- Chunk Loading (Vanilla, Linear)
- Chunk Generation
- Chunk Saving (Vanilla, Linear)
- Redstone
- Liquid Physics
- ...
- Tracking: Player
- Skins
- Teleport
- Movement
- Animation
- Inventory
- Combat
- Experience
- Hunger
- Off Hand
- Advancements
- Eating
- ...
- Entities
- Non-Living (Minecart, Eggs...) (W.I.P)
- Entity Effects
- Players
- Mobs (W.I.P)
- Animals (W.I.P)
- Entity AI
- Boss
- Villagers
- Mobs Inventory
- Entity Saving
- Server
- Proxy
- Bungeecord
- Velocity
How to run
See our Quick Start guide to get Pumpkin running.
Contributions
Contributions are welcome! See CONTRIBUTING.md
Docs
Pumpkin's documentation can be found at https://pumpkinmc.org/
Communication
Consider joining our Discord server to stay up-to-date on events, updates, and connect with other members.
Funding
If you want to fund me and help the project, check out my GitHub sponsors.
Description
Empowering everyone to host fast and efficient Minecraft servers.
dockergame-servergamedevminecraftminecraft-bedrock-editionminecraft-protocolminecraft-servernetworkingrustserver
Readme
GPL-3.0
250 MiB
Languages
Rust
100%
