mirror of
https://github.com/Pumpkin-MC/Pumpkin.git
synced 2026-08-31 20:32:34 +00:00
0b15f29f900b2d21ead0e4db353426eb7bf5a02c
* initial commit * added more functions * ported /help command to new dispatcher * /? shows similar usage to /help instead of `-> help` * fixed /help bugs * change min limit in `read_boxed_slice` to 0 so that empty command (`/`) doesn't cause an error * fixed clippy errors * formatted * added convenience for fetching world and server from context * fixed `min` mistakes to `max` instead * changed node to now store a list of predicates as its requirement (permission included) * added easier way to register aliases * prevent unauthorized usage of command when aliased * added `TextComponent::empty()` to create empty text only for the purpose of adding children to it * added more documentation * make argument more obvious * fixed some issues (not done yet) * added more clarification in comments & docs * fixed fn docs * fixed order of arguments in translated error --------- Signed-off-by: Alexander Medvedev <lilalexmed@proton.me> Co-authored-by: Alexander Medvedev <lilalexmed@proton.me>
Pumpkin is a Minecraft server built entirely in Rust, offering a fast, efficient, and customizable experience. It prioritizes performance and player enjoyment while adhering to the core mechanics of the game.
Goals
- Performance: Leveraging multi-threading for maximum speed and efficiency.
- Compatibility: Supports the latest Java & Bedrock Minecraft server version while adhering to Vanilla game mechanics.
- Security: Prioritizes security by preventing known security exploits.
- Flexibility: Highly configurable, with the ability to disable unnecessary features.
- Extensibility: Provides a foundation for plugin development.
Important
Pumpkin is currently under heavy development.
Features
- Configuration (toml)
- Tracking: Protocol
- Server Status/Ping
- Encryption
- Packet Compression
- Java/Bedrock
- ...
- Tracking: World
- Player Tab-list
- Scoreboard
- World Loading
- World Time
- World Borders
- World Saving
- Lighting
- Entity Spawning
- Bossbar
- Chunk Loading (Vanilla, Linear)
- Chunk Generation
- Chunk Saving (Vanilla, Linear)
- Redstone
- Liquid Physics
- ...
- Tracking: Player
- Skins
- Teleport
- Movement
- Animation
- Inventory
- Combat
- Experience
- Hunger
- Off Hand
- Advancements
- Eating
- ...
- Entities
- Non-Living (Minecart, Eggs...) (W.I.P)
- Entity Effects
- Players
- Mobs (W.I.P)
- Animals (W.I.P)
- Entity AI
- Boss
- Villagers
- Mobs Inventory
- Entity Saving
- Server
- Proxy
- Bungeecord
- Velocity
How to run
See our Quick Start guide to get Pumpkin running.
Contributions
Contributions are welcome! See CONTRIBUTING.md
Docs
Pumpkin's documentation can be found at https://pumpkinmc.org/
Communication
Consider joining our Discord server to stay up-to-date on events, updates, and connect with other members.
Funding
If you want to fund me and help the project, check out my GitHub sponsors.
Description
Empowering everyone to host fast and efficient Minecraft servers.
dockergame-servergamedevminecraftminecraft-bedrock-editionminecraft-protocolminecraft-servernetworkingrustserver
Readme
GPL-3.0
257 MiB
Languages
Rust
100%
