Alexander Medvedev
1fc3de914d
Update rust.yml
2025-08-12 16:44:22 +02:00
Alexander Medvedev
4b2a8b9fca
Update rust.yml
2025-08-12 16:34:57 +02:00
Alexander Medvedev
60dda6ecf1
Update rust.yml
2025-08-12 15:52:30 +02:00
Alexander Medvedev
a12f8c38e5
😞
2025-08-12 15:12:52 +02:00
Alexander Medvedev
f5bc7982f6
lets try that 😞
2025-08-12 14:53:19 +02:00
Alexander Medvedev
8da91bae6b
lets try this
2025-08-12 14:26:00 +02:00
Alexander Medvedev
cb3483372c
hope that this fixes CI
2025-08-12 14:09:10 +02:00
Alexander Medvedev
86f3f5794d
fix: tests
2025-08-12 13:57:15 +02:00
Alexander Medvedev
472946f85d
fix clippy
2025-08-12 13:08:21 +02:00
Alexander Medvedev
6a1cd304d7
Add release per commit workflow
2025-08-12 12:57:05 +02:00
Alexander Medvedev
40fb8ec481
pumpkin-world: Move noise_router into noise/router
2025-08-12 12:21:18 +02:00
Commandcracker
8c859953ee
fix: include static file instead of reading dynamic ( #1114 )
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* Fi #1113
* Update lib.rs
2025-08-12 09:45:33 +02:00
dependabot[bot]
1ae16b032d
Bump crate-ci/typos from 1.34.0 to 1.35.3 ( #1118 )
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Bumps [crate-ci/typos](https://github.com/crate-ci/typos ) from 1.34.0 to 1.35.3.
- [Release notes](https://github.com/crate-ci/typos/releases )
- [Changelog](https://github.com/crate-ci/typos/blob/master/CHANGELOG.md )
- [Commits](https://github.com/crate-ci/typos/compare/v1.34.0...v1.35.3 )
---
updated-dependencies:
- dependency-name: crate-ci/typos
dependency-version: 1.35.3
dependency-type: direct:production
update-type: version-update:semver-minor
...
Signed-off-by: dependabot[bot] <support@github.com >
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Alexander Medvedev <lilalexmed@proton.me >
2025-08-11 22:00:53 +02:00
Alexander Medvedev
386fe547ad
use rust's new file::try_lock
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I was already waiting for this for a long time, now in the newest rust 1.89 it got stabilized :D
https://doc.rust-lang.org/stable/std/fs/struct.File.html#method.try_lock
2025-08-11 21:03:29 +02:00
Alexander Medvedev
7e3a1c0972
Fix rust 1.89 warns
2025-08-11 20:45:55 +02:00
Alexander Medvedev
9f94ce1d0d
Made Chunks faster
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Moreeee Speeeedddddd
2025-08-04 15:43:47 +02:00
Alexander Medvedev
43e8d9b6d9
Make some packets ServerPacket
2025-08-03 23:25:02 +02:00
Alexander Medvedev
306a007e3c
feat: Falling Blocks
2025-08-03 17:21:46 +02:00
Liyan Zhao
73c2c0115e
Refactor entity argument ( #1098 )
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* refactor: implement entity arguments
* refactor: use dyn EntityBase in EntitiesArgument, unify entities & players
[skip ci]
* refactor: use dyn EntityBase in EntitiesArgument, unify entities & players
[skip ci]
* refactor: use dyn EntityBase in EntitiesArgument, unify entities & players
[skip ci]
* refactor: use dyn EntityBase in EntitiesArgument, unify entities & players
[skip ci]
* refactor: use dyn EntityBase in EntitiesArgument, unify entities & players
[skip ci]
* refactor: use dyn EntityBase in EntitiesArgument, unify entities & players
* fix clippy
* feat: server.select_entities
* fix clippy
* fix clippy
* fix /kill
* fix /kill damage
* fix entity filter parsing
* type filtering
* chore
* fix entity argument
* fix clippy
* fix entity arg
* Update player.rs
* Update entities.rs
* Update entity_type.rs
* fix
* fix clippy
* fix kill
2025-08-03 12:10:21 +02:00
deadfry42
4230f1f5f7
Allow creative mode players to pick up items regardless of if they have ( #1105 )
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enough inventory room
2025-08-03 11:10:31 +02:00
Alexander Medvedev
14db025fa6
Revert "solve deadlock ( #1091 )"
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This reverts commit 2b8f2726f3 .
2025-08-02 16:24:18 +02:00
Alexander Medvedev
6e4a05d66d
More Entity Physics work
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Co-Authored-By: akashbeh <112662680+akashbeh@users.noreply.github.com >
2025-08-02 16:24:06 +02:00
Clicks
a4180e0512
Fix Breaking the Block below Vegetation ( #1082 )
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* fix block breaking for roots and tall grass
* also fix bushes, dry vegetation and mushrooms
* remove explicit implementation that is handled by the trait
* optimize imports
* fix imports
* cargo fmt
2025-08-02 11:48:56 +02:00
Commandcracker
e8f6cc7313
Store equipment and level.dat correctly ( #1028 )
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* Make it so you can load a pumpkin world form vanilla
* Fix reading walk Speed
* Add reasonable fallback values for player abilities
Add warnings to unsuccessful NBT player ability reads.
* Fix eqipment
* Clippy
* Move CURRENT_MC_VERSION to world crate
* merge clenup
* Remove logging
* Check if levle version is compatibil
* merge
2025-08-02 11:47:43 +02:00
Alexander Medvedev
3f2484672c
Add Entity physics
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Thanks to akashbeh for his work
https://github.com/Pumpkin-MC/Pumpkin/pull/824
Co-Authored-By: akashbeh <112662680+akashbeh@users.noreply.github.com >
2025-08-01 15:25:18 +02:00
Liyan Zhao
e75e52cd37
feat: add /data get Command ( #1097 )
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* feat: /data get
* fix: colorize like vanilla
* fix: clippy
* fix: clippy
* fix: clippy
* fix: clippy
2025-08-01 12:17:38 +02:00
spr-equinox
2b8f2726f3
solve deadlock ( #1091 )
2025-08-01 11:13:27 +02:00
teknostom
96fe522609
Add irrigation ( #1093 )
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* add irrigation
* fix
2025-08-01 11:10:10 +02:00
Rafael
a2289992a1
feat: Implement ViewerCountManager for block entities ( #1092 )
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* feat: Add simple viewer counter
* feat: More work on the viewer counter
* feat: Add barrel visuals
* fix: Sound
* feat: Implement chest screen handler
* fix: Inventory ordering
* feat: Implement chest animation
* feat: Implement shulker animation
* fix: Only send updates if the viewer count changes
2025-08-01 10:35:11 +02:00
Liyan Zhao
5ea2f70dba
Fix damage & death msg & portal delay ( #1095 )
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* fix: damage sound & death message
* fix
* fix
* fix rustfmt
* fix: reset_state
* fix
2025-08-01 10:04:59 +02:00
Alexander Medvedev
0c1f0b9a33
Send Inventory and Health when Switching dimension
2025-07-31 20:10:51 +02:00
spr-equinox
5084ccd43f
Add Entity spawning on Chunk generation ( #1054 )
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* Support Spawn
* Update natural_spawner.rs
* fix distance
* fix error
* fix
* use heigh map
* Update living.rs
* impl get_rough_biome and merge
* fix dropper and entity disappear
* merge
---------
Co-authored-by: Alexander Medvedev <lilalexmed@proton.me >
2025-07-31 18:38:06 +02:00
Alexander Medvedev
7468f2cf76
Smaller fixes
2025-07-31 10:29:41 +02:00
TheDarkSword
fab33370b5
Implements some AI Goals for Zombie ( #1011 )
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* Starting implementing AI goals
* Implement LookAtEntityGoal
* Implement ActiveTargetGoal
* Cleanup code
* Fix error when merging
* Implement LookAroundGoal
* Mob refactoring and implemented MoveToTargetPosGoal
* Implement StepAndDestroyBlockGoal
* Implement DestroyEggGoal
* cargo fmt
* Start implementation of Path and collisions
* Revert "Start implementation of Path and collisions"
This reverts commit 833941f4d1 .
* Fix looking
* cargo fmt
* Implement priority
* fix clippy
* Implement mob moving with MeleeAttackGoal
* cargo fmt
2025-07-31 09:33:48 +02:00
Liyan Zhao
2ff2bee05e
Fix panic message formatting & remove ansi color escape in log file ( #1089 )
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* fix: panic & file logger color
* fix: panic & file logger color
* fix: panic & file logger color
* ci: try cargo expand
* ci: try cargo expand
* ci: try cargo expand
* ci: try cargo expand
* ci
* ci
* ci
* refactor logging: simplify log method by inlining record creation
* fix
* fix
2025-07-31 09:30:11 +02:00
Liyan Zhao
43534cbffd
Add EquippableComponent; Handle armour items more elegantly ( #1052 )
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* Partially revert #1008
commit a378e48a04
* feat: equippable component
* chore
* chore
* fix
* fix
* fix: slot & equip_sound
* fix: reg
2025-07-30 22:31:13 +02:00
Alexander Medvedev
dbaf240da5
Remove spawn chunks
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these will be also soon gone in Vanilla
2025-07-30 15:26:40 +02:00
teknostom
d8d6676008
add gourds ( #1090 )
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* add gourds
* fix
* Update stem.rs
2025-07-30 14:10:15 +02:00
Florian Lang
6e7b56abc5
Config set default values for values missing in file ( #1081 )
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* feat: implemented that missing config values will be filled with default values
* fix: only save merged config if something has changed
* fix: formatting of pumpkin-config lib.rs
* feat: added log if file was changed by check for missing values
2025-07-29 14:10:24 +02:00
Liyan Zhao
018457d199
Fix client id increment ( #1087 )
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* fix: client id increment (passing &mut u64)
* clippy
2025-07-29 12:40:28 +02:00
Alexander Medvedev
fd8d89a219
Fix https://github.com/Pumpkin-MC/Pumpkin/issues/1075
2025-07-29 12:19:05 +02:00
spr-equinox
13ef8de2dc
add Potion Data, refactor Effect, and add BrewingRecipe Data ( #1070 )
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* improve tag v1
* improve tag v2
* fix typo and make BlockPredicate better
* improve get state from state id
* impl DataComponent
* make tag pub
* make component work
* apply clippy
* apply clippy
* remove unused crate
* apply to itemstack and no lifetime mark anymore
* Update tag.rs
* use Cow
* remove unnecessary lazy_static and Cow
* Update mod.rs
* Update mod.rs
* make DataComponent dyn
* 1
* fmt
* remove unused crate
* fix error
* fix
* Update Cargo.toml
* Update Cargo.lock
* fix
* Update composter.rs
* update rust-version, remove unused crate, and merge
* Update furnace.rs
* Update lib.rs
* Update living.rs
* Update living.rs
2025-07-28 20:34:29 +02:00
ht06
4b7d9e0fd5
Implement ladder ( #1056 )
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* feat: add ladder placement
* fix: delete .clone()
* all good
2025-07-28 20:32:24 +02:00
Rafael
c76c2f7cff
feat: Implement item scattering when destroying blocks with inventories ( #1078 )
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* feat: Implement item scatterer
* fix: Some issues
* fix: Formatting
* feat: Remove unused functions
* feat: Optimize blockentity check
* fix: Formatting
* fix: Ups
* fix: Remove log
* fix: Make clippy happy
* fix: Merge conflicts
2025-07-28 20:21:29 +02:00
Alexander Medvedev
a66fbc9671
add killed_by_player for loot table
2025-07-28 19:59:07 +02:00
Liyan Zhao
0e375434c5
Improve entity damage handling & entity name, Add death message & void damage, Weak reference to server in worlds. ( #961 )
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* fix: enhance damage handling with context in LivingEntity
* feat: add out-of-world damage handling
Fix : #957
* fix: refine damage handling with context for entities
* fix: clippy
* feat: death message
* fix
* fix
* fix
* fix: review suggestions
* fix
* Update mod.rs
* fix display name
* fix display name
* fix clippy
* fix clippy
* fix
* fix
* fix world load
* fix logger timestamp
* fix logger timestamp
* fix compiling
* fix fall damage
* fix: pass fat ptr in damage_with_context
* refactor: Refactor commands to use styled name instead of plain text.
---------
Co-authored-by: Alexander Medvedev <lilalexmed@proton.me >
2025-07-28 18:07:52 +02:00
AyaSanae
2174488bbf
Fix heightmap ( #1083 )
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* implement heightmap
* add the calculation for MOTION_BLOCKING_NO_LEAVES
2025-07-28 12:26:14 +02:00
spr-equinox
8ce65cc42d
Refactor ItemStack to Support Vanilla-Like Data Components ( #1059 )
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* improve tag v1
* improve tag v2
* fix typo and make BlockPredicate better
* improve get state from state id
* impl DataComponent
* make tag pub
* make component work
* apply clippy
* apply clippy
* remove unused crate
* apply to itemstack and no lifetime mark anymore
* Update tag.rs
* use Cow
* remove unnecessary lazy_static and Cow
* Update mod.rs
* Update mod.rs
* make DataComponent dyn
* remove unused crate
* fix error
* Update Cargo.toml
* Update Cargo.lock
* fix
* Update composter.rs
* update rust-version, remove unused crate, and merge
* Update furnace.rs
2025-07-28 12:24:40 +02:00
Alexander Medvedev
eaf5959f2b
Minor Chunk gen speed gains
2025-07-28 12:18:54 +02:00
AyaSanae
f80650c36c
Implement Furnace ( #1058 )
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* fix: the fields of the struct CookingRecipe should be pub.
* Add furnace screen handler and slot
* Add furnace block entity
* Add furnace block
* fix bug
* add client-side sync
* fix furnace facing
* remove unused statements
* fix spelling error
* Listening for property changes and syncing them to the client-side.
* fix furnace lit state
* fix fuel should be placed at fuel slot in quick_move()
* fix spelling error
* remove unused comment
* fix: only one listener is needed.
* pumpkin-data: add recipe_remainder
* Set the bottom item as the remainder if it has one
* pumpkin-data && furnace:fix spelling error
* fix building error
* use_with_item is the same as normal_use
* fix quick_move()
---------
Co-authored-by: Alexander Medvedev <lilalexmed@proton.me >
2025-07-28 10:10:17 +02:00