start work on noise for chunk generation

This commit is contained in:
kralverde
2024-09-10 18:55:53 -04:00
parent ada0d82a72
commit 4c8fa33b23
2 changed files with 1164 additions and 0 deletions

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@@ -1,10 +1,12 @@
mod generator;
mod generic_generator;
mod implementation;
mod noise;
mod seed;
pub use generator::WorldGenerator;
use implementation::overworld::biome::plains::PlainsGenerator;
use pumpkin_core::random::Random;
pub use seed::Seed;
use generator::GeneratorInit;
@@ -13,3 +15,7 @@ pub fn get_world_gen(seed: Seed) -> Box<dyn WorldGenerator> {
// TODO decide which WorldGenerator to pick based on config.
Box::new(PlainsGenerator::new(seed))
}
pub struct ChunkRandom {
sample_count: i32,
}

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