mirror of
https://github.com/Pumpkin-MC/Pumpkin.git
synced 2026-08-30 20:14:23 +00:00
Replaced #[allow()]'s with #[expect()]
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@@ -30,7 +30,7 @@ pub struct CLogin<'a> {
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}
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impl<'a> CLogin<'a> {
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#[allow(clippy::too_many_arguments)]
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#[expect(clippy::too_many_arguments)]
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pub fn new(
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entity_id: i32,
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is_hardcore: bool,
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@@ -21,7 +21,7 @@ pub struct CParticle<'a> {
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}
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impl<'a> CParticle<'a> {
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#[allow(clippy::too_many_arguments)]
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#[expect(clippy::too_many_arguments)]
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pub fn new(
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long_distance: bool,
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x: f64,
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@@ -22,7 +22,7 @@ pub struct CPlayerChatMessage<'a> {
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}
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impl<'a> CPlayerChatMessage<'a> {
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#[allow(clippy::too_many_arguments)]
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#[expect(clippy::too_many_arguments)]
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pub fn new(
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sender: UUID,
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index: VarInt,
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@@ -22,7 +22,7 @@ pub struct CSpawnEntity {
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}
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impl CSpawnEntity {
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#[allow(clippy::too_many_arguments)]
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#[expect(clippy::too_many_arguments)]
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pub fn new(
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entity_id: VarInt,
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entity_uuid: UUID,
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@@ -54,7 +54,7 @@ pub struct ChunkHeightmaps {
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}
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#[derive(Deserialize, Debug)]
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#[allow(dead_code)]
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#[expect(dead_code)]
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struct ChunkSection {
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#[serde(rename = "Y")]
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y: i32,
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@@ -64,7 +64,7 @@ struct ChunkSection {
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#[derive(Deserialize, Debug)]
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#[serde(rename_all = "PascalCase")]
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struct ChunkNbt {
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#[allow(dead_code)]
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#[expect(dead_code)]
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data_version: usize,
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#[serde(rename = "sections")]
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@@ -171,7 +171,7 @@ impl ChunkBlocks {
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index.y.get_absolute() as usize * CHUNK_AREA + *index.z as usize * 16 + *index.x as usize
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}
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#[allow(dead_code)]
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#[expect(dead_code)]
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fn calculate_heightmap(&self) -> ChunkHeightmaps {
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// figure out how LongArray is formatted
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// figure out how to find out if block is motion blocking
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@@ -28,12 +28,12 @@ pub struct ItemElement {
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components: ItemComponents,
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}
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#[allow(dead_code)]
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#[expect(dead_code)]
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pub fn get_item_element(item_id: &str) -> &ItemComponents {
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&ITEMS.get(item_id).expect("Item not found").components
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}
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#[allow(dead_code)]
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#[expect(dead_code)]
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pub fn get_item_protocol_id(item_id: &str) -> u32 {
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global_registry::get_protocol_id(ITEM_REGISTRY, item_id)
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}
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@@ -26,7 +26,7 @@ pub struct Level {
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}
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struct SaveFile {
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#[allow(dead_code)]
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#[expect(dead_code)]
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root_folder: PathBuf,
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region_folder: PathBuf,
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}
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@@ -1,6 +1,6 @@
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use std::hash::{DefaultHasher, Hash, Hasher};
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#[allow(dead_code)]
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#[expect(dead_code)]
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#[derive(Clone, Copy)]
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pub struct Seed(pub i64);
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@@ -13,8 +13,8 @@ use uuid::Uuid;
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use crate::server::Server;
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#[derive(Deserialize, Clone, Debug)]
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#[allow(non_snake_case)]
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#[allow(dead_code)]
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#[expect(non_snake_case)]
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#[expect(dead_code)]
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pub struct ProfileTextures {
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timestamp: i64,
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profileId: Uuid,
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@@ -24,7 +24,7 @@ pub struct ProfileTextures {
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}
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#[derive(Deserialize, Clone, Debug)]
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#[allow(dead_code)]
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#[expect(dead_code)]
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pub struct Texture {
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url: String,
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metadata: Option<HashMap<String, String>>,
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@@ -72,7 +72,7 @@ pub(crate) fn init_command_tree<'a>() -> CommandTree<'a> {
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)));
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} else {
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// TODO
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#[allow(clippy::let_underscore_future)]
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#[expect(clippy::let_underscore_future)]
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let _ = target.set_gamemode(gamemode);
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target.send_system_message(TextComponent::text(&format!(
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"Game mode was set to {:?}",
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@@ -97,7 +97,7 @@ pub(crate) fn init_command_tree<'a>() -> CommandTree<'a> {
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)));
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} else {
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// TODO
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#[allow(clippy::let_underscore_future)]
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#[expect(clippy::let_underscore_future)]
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let _ = target.set_gamemode(gamemode);
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target.send_system_message(TextComponent::text(&format!(
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"Game mode was set to {:?}",
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@@ -131,7 +131,7 @@ impl<'a> NonLeafNodeBuilder<'a> {
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}
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/// Matches a sting literal.
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#[allow(dead_code)] // todo: remove (so far no commands requiring this are implemented)
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#[expect(dead_code)] // todo: remove (so far no commands requiring this are implemented)
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pub fn literal(string: &str) -> NonLeafNodeBuilder {
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NonLeafNodeBuilder {
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node_type: NodeType::Literal { string },
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@@ -1,4 +1,4 @@
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#![allow(clippy::await_holding_lock)]
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#![expect(clippy::await_holding_lock)]
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#[cfg(target_os = "wasi")]
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compile_error!("Compiling for WASI targets is not supported!");
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