* Update docker-compose.yml No dotenv file needed. All environment values are now defined in docker-compose * Update RU.json * Updated docker-compose * Update README.md * Resolved issue where playback didn’t start after user joined channel 247 * Added logging system * Updated logging system * Update player.py * Added 24/7 required intent * Update main.py * Added logs folder * Updated logging system * Updated logging system * Added some typehint * Removed error_log * Renamed a valuable * Removed unnecessary value * Fixed some bugs * Added bot status settings * Added autocomplete in playtop * Added a new emoji in Loop button * Optimized code * Update requirements.txt * Fixed autoplay with empty queue This commit addresses the issue where autoplay was being activated even when the history queue had no tracks. The problem has been resolved to ensure smooth user experience * Enhanced Loop Control Button Functionality * Updated the loop button in controller * Fixed activity update Resolved the issue where activity updates were not reflected when the value remained the same. * Added sync function in debug view * Optimized code * Added version in the debug * Added nodes panel in debug view * Merged .env into settings.json * Rewritten ipc_client * Separated the dashboard from the project * Removed some necessary requirements * Remove support for replit * Update README.md * Update settings Example.json * Added get_recommendations into node class * Saved log file when updating * Rewritten some method in ipc_client * Written swap and remove method in queue * Added remove_track and swap_track method in player * Update methods.py * Added secure protocol in ipc client * Fixed some bugs * Added some method in ipc cilent * Update methods.py * Update methods.py * Added playlist method * Optimized Spotify client code * Added Category class in Spotify client * Added settings method in ipc client * Fixed some bugs * Send track requester_id in initPlayer * Fixed some bugs * Fixed some bugs * Optimized some code * Dump discord.py * Added start and end position for each track * Update methods.py * Fixed a bug * Fixed some bugs * Fixed IPC client creation issue * Rewrote filters * Fixed some bugs * Added filter event in ipc method * Added filter selector in music controller * Added inbox method * Optimized some code * Updated zh-TW local_lang * Fixed some bugs * Delete supervisord.conf * Fixed some bugs * Updated wording in IPC client * Update pool.py * Fixed no song suggestions when spotify_client is None * Fixed connection problem from the dashboard * Fixed some bugs * Added voice status (#33) * Updated the placeholder name for clarity * Added voice status * Dump bot version * Added global template for voice status * Added new placeholder * Updated settings view * Updated version tag * Improved codes * Fixed some bugs * Supported clear queue endpoint in ipc * Update methods.py * Update README.md * Remove PLACEHOLDERS.MD --------- Co-authored-by: Azarath7 <158289825+Azarath7@users.noreply.github.com>
651 lines
22 KiB
Python
651 lines
22 KiB
Python
"""MIT License
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Copyright (c) 2023 - present Vocard Development
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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"""
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from __future__ import annotations
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import asyncio
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import os
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import re
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import aiohttp
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import logging
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from discord import Client, Member
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from discord.ext.commands import Bot
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from typing import Dict, Optional, TYPE_CHECKING, Union, List
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from urllib.parse import quote
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from . import (
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__version__,
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spotify,
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)
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from .enums import SearchType, NodeAlgorithm
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from .exceptions import (
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InvalidSpotifyClientAuthorization,
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NodeConnectionFailure,
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NodeCreationError,
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NodeException,
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NodeNotAvailable,
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NoNodesAvailable,
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TrackLoadError
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)
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from .objects import Playlist, Track
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from .utils import ExponentialBackoff, NodeStats, NodeInfo, Ping
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from .enums import RequestMethod
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if TYPE_CHECKING:
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from .player import Player
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SPOTIFY_URL_REGEX = re.compile(
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r"https?://open.spotify.com/(?P<type>album|playlist|track|artist)/(?P<id>[a-zA-Z0-9]+)"
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)
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DISCORD_MP3_URL_REGEX = re.compile(
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r"https?://cdn.discordapp.com/attachments/(?P<channel_id>[0-9]+)/"
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r"(?P<message_id>[0-9]+)/(?P<file>[a-zA-Z0-9_.]+)+"
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)
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URL_REGEX = re.compile(
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r"https?://(?:www\.)?.+"
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)
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NODE_VERSION = "v4"
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class Node:
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"""The base class for a node.
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This node object represents a Lavalink node.
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To enable Spotify searching, pass in a proper Spotify Client ID and Spotify Client Secret
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"""
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def __init__(
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self,
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*,
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pool,
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bot: Bot,
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host: str,
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port: int,
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password: str,
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identifier: str,
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secure: bool = False,
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heartbeat: int = 30,
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session: Optional[aiohttp.ClientSession] = None,
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spotify_client_id: Optional[str] = None,
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spotify_client_secret: Optional[str] = None,
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resume_key: Optional[str] = None,
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logger: Optional[logging.Logger] = None
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):
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self._bot: Bot = bot
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self._host: str = host
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self._port: int = port
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self._pool: NodePool = pool
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self._password: str = password
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self._identifier: str = identifier
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self._heartbeat: int = heartbeat
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self._secure: bool = secure
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self._logger: Optional[logging.Logger] = logger
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self._websocket_uri: str = f"{'wss' if self._secure else 'ws'}://{self._host}:{self._port}/" + NODE_VERSION + "/websocket"
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self._rest_uri: str = f"{'https' if self._secure else 'http'}://{self._host}:{self._port}"
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self._session: aiohttp.ClientSession = session or aiohttp.ClientSession()
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self._websocket: aiohttp.ClientWebSocketResponse = None
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self._task: asyncio.Task = None
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self.resume_key: str = resume_key or str(os.urandom(8).hex())
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self._session_id: str = None
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self._available: bool = None
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self._headers: Dict[str, str] = {
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"Authorization": self._password,
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"User-Id": str(bot.user.id),
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"Client-Name": f"Voicelink/{__version__}",
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'Resume-Key': self.resume_key
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}
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self._players: Dict[int, Player] = {}
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self._info: Optional[NodeInfo] = None
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self._spotify_client_id: Optional[str] = spotify_client_id
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self._spotify_client_secret: Optional[str] = spotify_client_secret
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self._spotify_client: Optional[spotify.Client] = None
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self._bot.add_listener(self._update_handler, "on_socket_response")
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def __repr__(self):
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return (
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f"<Voicelink.node ws_uri={self._websocket_uri} rest_uri={self._rest_uri} "
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f"player_count={len(self._players)}>"
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)
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def get_player(self, guild_id: int) -> Optional[Player]:
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"""Takes a guild ID as a parameter. Returns a voicelink Player object."""
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return self._players.get(guild_id, None)
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@property
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def spotify_client(self) -> Optional[spotify.Client]:
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if not self._spotify_client:
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if not self._spotify_client_id or not self._spotify_client_secret:
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return None
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self._spotify_client = spotify.Client(
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self._spotify_client_id, self._spotify_client_secret
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)
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return self._spotify_client
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@property
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def is_connected(self) -> bool:
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""""Property which returns whether this node is connected or not"""
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return self._websocket is not None and not self._websocket.closed
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@property
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def stats(self) -> NodeStats:
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"""Property which returns the node stats."""
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return self._stats
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@property
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def players(self) -> Dict[int, Player]:
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"""Property which returns a dict containing the guild ID and the player object."""
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return self._players
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@property
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def bot(self) -> Bot:
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"""Property which returns the discord.py client linked to this node"""
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return self._bot
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@property
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def player_count(self) -> int:
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"""Property which returns how many players are connected to this node"""
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return len(self.players)
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@property
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def pool(self) -> NodePool:
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"""Property which returns the pool this node is apart of"""
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return self._pool
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@property
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def latency(self) -> float:
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"""Property which returns the latency of the node"""
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return Ping(self._host, port=self._port).get_ping()
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async def _update_handler(self, data: dict) -> None:
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await self._bot.wait_until_ready()
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if not data:
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return
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if data["t"] == "VOICE_SERVER_UPDATE":
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guild_id = int(data["d"]["guild_id"])
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try:
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player = self._players[guild_id]
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await player.on_voice_server_update(data["d"])
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except KeyError:
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return
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elif data["t"] == "VOICE_STATE_UPDATE":
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if int(data["d"]["user_id"]) != self._bot.user.id:
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return
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guild_id = int(data["d"]["guild_id"])
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try:
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player = self._players[guild_id]
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await player.on_voice_state_update(data["d"])
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except KeyError:
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return
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async def _listen(self) -> None:
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backoff = ExponentialBackoff(base=7)
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while True:
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try:
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msg = await self._websocket.receive()
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except:
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break
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if msg.type == aiohttp.WSMsgType.CLOSED:
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self._available = False
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retry = backoff.delay()
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self._logger.info(f"Trying to reconnect node [{self._identifier}] with {round(retry)}s")
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await asyncio.sleep(retry)
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if not self.is_connected:
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try:
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await self.connect()
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except:
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pass
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else:
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self._bot.loop.create_task(self._handle_payload(msg.json()))
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async def _handle_payload(self, data: dict) -> None:
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op = data.get("op", None)
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if not op:
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return
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if op == "ready":
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self._session_id = data.get("sessionId")
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if op == "stats":
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self._stats = NodeStats(data)
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return
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if "guildId" in data:
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if not (player := self._players.get(int(data["guildId"]))):
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return
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if op == "event":
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await player._dispatch_event(data)
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elif op == "playerUpdate":
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await player._update_state(data)
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async def send(self, method: RequestMethod, query: str, data: Union[dict, str] = {}) -> dict:
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if not self._available:
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raise NodeNotAvailable(f"The node '{self._identifier}' is unavailable.")
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uri: str = f"{self._rest_uri}/{NODE_VERSION}/{query}"
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async with self._session.request(
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method=method.value,
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url=uri,
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headers={"Authorization": self._password},
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json=data
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) as resp:
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if resp.status >= 300:
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raise NodeException(f"Getting errors from Lavalink REST api")
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if method == RequestMethod.delete:
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return await resp.json(content_type=None)
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return await resp.json()
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async def connect(self) -> Node:
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"""Initiates a connection with a Lavalink node and adds it to the node pool."""
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try:
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self._websocket = await self._session.ws_connect(
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self._websocket_uri, headers=self._headers, heartbeat=self._heartbeat
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)
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self._task = self._bot.loop.create_task(self._listen())
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self._available = True
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self._info = NodeInfo(await self.send(RequestMethod.get, query="info"))
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self._logger.info(f"Node [{self._identifier}] is connected!")
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except aiohttp.ClientConnectorError:
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raise NodeConnectionFailure(
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f"The connection to node '{self._identifier}' failed."
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)
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except aiohttp.WSServerHandshakeError:
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raise NodeConnectionFailure(
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f"The password for node '{self._identifier}' is invalid."
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)
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except aiohttp.InvalidURL:
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raise NodeConnectionFailure(
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f"The URI for node '{self._identifier}' is invalid."
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)
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if self.players:
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await self.reconnect()
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return self
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async def disconnect(self, remove_from_pool: bool = False) -> None:
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"""Disconnects a connected Lavalink node and removes it from the node pool.
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This also destroys any players connected to the node.
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"""
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for player in self.players.copy().values():
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await player.teardown()
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await self._websocket.close()
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if remove_from_pool:
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del self._pool._nodes[self._identifier]
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self._available = False
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self._task.cancel()
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self._logger.info(f"Node [{self._identifier}] is disconnected!")
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async def reconnect(self) -> None:
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await asyncio.sleep(10)
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for player in self.players.copy().values():
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try:
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if player._voice_state:
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await player._dispatch_voice_update(player._voice_state)
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if player.current:
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await player.play(track=player.current, start=min(player._last_position, player.current.length))
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if player.is_paused:
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await player.set_pause(True)
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except:
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await player.teardown()
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await asyncio.sleep(2)
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async def build_track(
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self,
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identifier: str,
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requester: Member = None
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) -> Track:
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"""
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Builds a track using a valid track identifier
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You can also pass in a discord.py Context object to get a
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Context object on the track it builds.
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"""
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async with self._session.get(
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f"{self._rest_uri}/" + NODE_VERSION + "/decodetrack?",
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headers={"Authorization": self._password},
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params={"track": identifier}
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) as resp:
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if not resp.status == 200:
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raise TrackLoadError(
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f"Failed to build track. Check if the identifier is correct and try again."
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)
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data: dict = await resp.json()
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return Track(track_id=identifier, info=data, requester=requester)
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async def get_tracks(
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self,
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query: str,
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*,
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requester: Member,
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search_type: SearchType = SearchType.ytsearch
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) -> Union[List[Track], Playlist]:
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"""Fetches tracks from the node's REST api to parse into Lavalink.
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If you passed in Spotify API credentials, you can also pass in a
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Spotify URL of a playlist, album or track and it will be parsed accordingly.
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You can also pass in a discord.py Context object to get a
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Context object on any track you search.
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"""
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if not URL_REGEX.match(query) and not re.match(r"(?:ytm?|sc)search:.", query):
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query = f"{search_type}:{query}"
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if SPOTIFY_URL_REGEX.match(query):
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try:
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if not self.spotify_client:
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raise InvalidSpotifyClientAuthorization(
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"You did not provide proper Spotify client authorization credentials. "
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"If you would like to use the Spotify searching feature, "
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"please obtain Spotify API credentials here: https://developer.spotify.com/"
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)
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spotify_results = await self.spotify_client.search(query=query)
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except Exception as _:
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raise TrackLoadError("Not able to find the provided Spotify entity, is it private?")
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if isinstance(spotify_results, spotify.Track):
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return [
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Track(
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track_id=None,
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info=spotify_results.to_dict(),
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requester=requester,
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search_type=search_type,
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spotify_track=spotify_results,
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)
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]
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tracks = [
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Track(
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track_id=None,
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info=track.to_dict(),
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requester=requester,
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search_type=search_type,
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spotify_track=track,
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) for track in spotify_results.tracks if track.uri
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]
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return Playlist(
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playlist_info={"name": spotify_results.name, "selectedTrack": 0},
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tracks=tracks,
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requester=requester,
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spotify=True,
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spotify_playlist=spotify_results
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)
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elif DISCORD_MP3_URL_REGEX.match(query):
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async with self._session.get(
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url=f"{self._rest_uri}/" + NODE_VERSION + f"/loadtracks?identifier={quote(query)}",
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headers={"Authorization": self._password}
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) as response:
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data: dict = await response.json()
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try:
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track: dict = data["data"]
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except:
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raise TrackLoadError("Not able to find the provided track.")
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return [
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Track(
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track_id=track["encoded"],
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info=track["info"],
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requester=requester
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)
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]
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else:
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async with self._session.get(
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url=f"{self._rest_uri}/" + NODE_VERSION + f"/loadtracks?identifier={quote(query)}",
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headers={"Authorization": self._password}
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) as response:
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data = await response.json()
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load_type = data.get("loadType")
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|
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if not load_type:
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raise TrackLoadError("There was an error while trying to load this track.")
|
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|
|
elif load_type == "error":
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exception = data["data"]
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raise TrackLoadError(f"{exception['message']} [{exception['severity']}]")
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|
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elif load_type == "empty":
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return None
|
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|
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elif load_type == "playlist":
|
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data = data.get("data")
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|
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return Playlist(
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playlist_info=data["info"],
|
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tracks=data["tracks"],
|
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requester=requester
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)
|
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|
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elif load_type == "search":
|
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return [
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Track(
|
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track_id=track["encoded"],
|
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info=track["info"],
|
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requester=requester
|
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)
|
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for track in data["data"]
|
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]
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|
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elif load_type == "track":
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track = data["data"]
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return [
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Track(
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track_id=track["encoded"],
|
|
info=track["info"],
|
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requester=requester
|
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)
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]
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|
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async def spotifySearch(self, query: str, *, requester: Member) -> Optional[List[Track]]:
|
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try:
|
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if not self.spotify_client:
|
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raise InvalidSpotifyClientAuthorization(
|
|
"You did not provide proper Spotify client authorization credentials. "
|
|
"If you would like to use the Spotify searching feature, "
|
|
"please obtain Spotify API credentials here: https://developer.spotify.com/"
|
|
)
|
|
|
|
tracks = await self._spotify_client.track_search(query=query)
|
|
except Exception as _:
|
|
raise TrackLoadError("Not able to find the provided Spotify entity, is it private?")
|
|
|
|
return [
|
|
Track(
|
|
track_id=None,
|
|
requester=requester,
|
|
search_type=SearchType.ytsearch,
|
|
spotify_track=track,
|
|
info=track.to_dict()
|
|
)
|
|
for track in tracks ]
|
|
|
|
async def get_recommendations(self, track: Track, limit: int = None) -> List[Optional[Track]]:
|
|
if track.spotify:
|
|
if not self.spotify_client:
|
|
return []
|
|
|
|
spotify_tracks = await self.spotify_client.similar_track(seed_tracks=track.identifier, limit=limit)
|
|
|
|
tracks = [
|
|
Track(
|
|
track_id=None,
|
|
search_type=SearchType.ytsearch,
|
|
spotify_track=track,
|
|
info=track.to_dict(),
|
|
requester=self.bot.user
|
|
)
|
|
for track in spotify_tracks
|
|
]
|
|
|
|
else:
|
|
if track.source != 'youtube':
|
|
return []
|
|
|
|
tracks = await self.get_tracks(
|
|
f"https://www.youtube.com/watch?v={track.identifier}&list=RD{track.identifier}",
|
|
requester=self.bot.user
|
|
)
|
|
|
|
if isinstance(tracks, Playlist):
|
|
tracks = tracks.tracks
|
|
|
|
return tracks[:limit] if limit else tracks
|
|
|
|
class NodePool:
|
|
"""The base class for the node pool.
|
|
This holds all the nodes that are to be used by the bot.
|
|
"""
|
|
|
|
_nodes: Dict[str, Node] = {}
|
|
|
|
def __repr__(self):
|
|
return f"<Voicelink.NodePool node_count={self.node_count}>"
|
|
|
|
@property
|
|
def nodes(self) -> Dict[str, Node]:
|
|
"""Property which returns a dict with the node identifier and the Node object."""
|
|
return self._nodes
|
|
|
|
@property
|
|
def node_count(self) -> Optional[Node]:
|
|
return len(self._nodes.values())
|
|
|
|
@classmethod
|
|
def get_best_node(cls, *, algorithm: NodeAlgorithm) -> Node:
|
|
"""Fetches the best node based on an NodeAlgorithm.
|
|
This option is preferred if you want to choose the best node
|
|
from a multi-node setup using either the node's latency
|
|
or the node's voice region.
|
|
Use NodeAlgorithm.by_ping if you want to get the best node
|
|
based on the node's latency.
|
|
Use NodeAlgorithm.by_region if you want to get the best node
|
|
based on the node's voice region. This method will only work
|
|
if you set a voice region when you create a node.
|
|
Use NodeAlgorithm.by_players if you want to get the best node
|
|
based on how players it has. This method will return a node with
|
|
the least amount of players
|
|
"""
|
|
available_nodes = [node for node in cls._nodes.values() if node._available]
|
|
|
|
if not available_nodes:
|
|
raise NoNodesAvailable("There are no nodes available.")
|
|
|
|
if algorithm == NodeAlgorithm.by_ping:
|
|
tested_nodes = {node: node.latency for node in available_nodes}
|
|
return min(tested_nodes, key=tested_nodes.get)
|
|
|
|
elif algorithm == NodeAlgorithm.by_players:
|
|
tested_nodes = {node: len(node.players.keys()) for node in available_nodes}
|
|
return min(tested_nodes, key=tested_nodes.get)
|
|
|
|
@classmethod
|
|
def get_node(cls, *, identifier: str = None) -> Node:
|
|
"""Fetches a node from the node pool using it's identifier.
|
|
If no identifier is provided, it will choose a node at random.
|
|
"""
|
|
|
|
available_nodes = { node
|
|
for _, node in cls._nodes.items() if node.is_connected
|
|
}
|
|
|
|
if identifier:
|
|
available_nodes = { node for node in available_nodes if node._identifier == identifier }
|
|
|
|
if not available_nodes:
|
|
raise NoNodesAvailable("There are no nodes available.")
|
|
|
|
nodes = {node: len(node.players.keys()) for node in available_nodes}
|
|
return min(nodes, key=nodes.get)
|
|
|
|
@classmethod
|
|
async def create_node(
|
|
cls,
|
|
*,
|
|
bot: Client,
|
|
host: str,
|
|
port: str,
|
|
password: str,
|
|
identifier: str,
|
|
secure: bool = False,
|
|
heartbeat: int = 30,
|
|
spotify_client_id: Optional[str] = None,
|
|
spotify_client_secret: Optional[str] = None,
|
|
session: Optional[aiohttp.ClientSession] = None,
|
|
resume_key: Optional[str] = None,
|
|
logger: Optional[logging.Logger] = None
|
|
) -> Node:
|
|
"""Creates a Node object to be then added into the node pool.
|
|
For Spotify searching capabilites, pass in valid Spotify API credentials.
|
|
"""
|
|
if identifier in cls._nodes.keys():
|
|
raise NodeCreationError(f"A node with identifier '{identifier}' already exists.")
|
|
|
|
if not logger:
|
|
logger = logging.getLogger("voicelink")
|
|
|
|
node = Node(
|
|
pool=cls, bot=bot, host=host, port=port, password=password,
|
|
identifier=identifier, secure=secure, heartbeat=heartbeat, spotify_client_id=spotify_client_id,
|
|
session=session, spotify_client_secret=spotify_client_secret,
|
|
resume_key=resume_key, logger=logger
|
|
)
|
|
|
|
await node.connect()
|
|
cls._nodes[node._identifier] = node
|
|
return node |