import discord import voicelink from function import ( get_lang, get_aliases, cooldown_check ) from discord import app_commands from discord.ext import commands async def check_access(ctx: commands.Context): player: voicelink.Player = ctx.guild.voice_client if not player: raise voicelink.VoicelinkException(get_lang(ctx.guild.id, 'noPlayer')) if ctx.author not in player.channel.members: if not ctx.author.guild_permissions.manage_guild: return await ctx.send(player.get_msg('notInChannel').format(ctx.author.mention, player.channel.mention), ephemeral=True) return player class Effect(commands.Cog): def __init__(self, bot: commands.Bot) -> None: self.bot = bot self.description = "This category is only available to DJ on this server. (You can setdj on your server by /settings setdj )" async def effect_autocomplete(self, interaction: discord.Interaction, current: str) -> list: player: voicelink.Player = interaction.guild.voice_client if not player: return [] if current: return [app_commands.Choice(name=effect.tag, value=effect.tag) for effect in player.filters.get_filters() if current in effect.tag] return [app_commands.Choice(name=effect.tag, value=effect.tag) for effect in player.filters.get_filters()] @commands.hybrid_command(name="speed", aliases=get_aliases("speed")) @app_commands.describe(value="The value to set the speed to. Default is `1.0`") @commands.dynamic_cooldown(cooldown_check, commands.BucketType.guild) async def speed(self, ctx: commands.Context, value: commands.Range[float, 0, 2]): "Sets the player's playback speed" player = await check_access(ctx) if player.filters.has_filter(filter_tag="speed"): player.filters.remove_filter(filter_tag="speed") await player.add_filter(voicelink.Timescale(tag="speed", speed=value)) await ctx.send(f"You set the speed to **{value}**.") @commands.hybrid_command(name="karaoke", aliases=get_aliases("karaoke")) @app_commands.describe( level="The level of the karaoke. Default is `1.0`", monolevel="The monolevel of the karaoke. Default is `1.0`", filterband="The filter band of the karaoke. Default is `220.0`", filterwidth="The filter band of the karaoke. Default is `100.0`" ) @commands.dynamic_cooldown(cooldown_check, commands.BucketType.guild) async def karaoke(self, ctx: commands.Context, level: commands.Range[float, 0, 2] = 1.0, monolevel: commands.Range[float, 0, 2] = 1.0, filterband: commands.Range[float, 100, 300] = 220.0, filterwidth: commands.Range[float, 50, 150] = 100.0) -> None: "Uses equalization to eliminate part of a band, usually targeting vocals." player = await check_access(ctx) if player.filters.has_filter(filter_tag="karaoke"): player.filters.remove_filter(filter_tag="karaoke") await player.add_filter(voicelink.Karaoke(tag="karaoke", level=level, mono_level=monolevel, filter_band=filterband, filter_width=filterwidth)) await ctx.send(player.get_msg('karaoke').format(level, monolevel, filterband, filterwidth)) @commands.hybrid_command(name="tremolo", aliases=get_aliases("tremolo")) @app_commands.describe( frequency="The frequency of the tremolo. Default is `2.0`", depth="The depth of the tremolo. Default is `0.5`" ) @commands.dynamic_cooldown(cooldown_check, commands.BucketType.guild) async def tremolo(self, ctx: commands.Context, frequency: commands.Range[float, 0, 10] = 2.0, depth: commands.Range[float, 0, 1] = 0.5) -> None: "Uses amplification to create a shuddering effect, where the volume quickly oscillates." player = await check_access(ctx) if player.filters.has_filter(filter_tag="tremolo"): player.filters.remove_filter(filter_tag="tremolo") await player.add_filter(voicelink.Tremolo(tag="tremolo", frequency=frequency, depth=depth)) await ctx.send(player.get_msg('tremolo&vibrato').format(frequency, depth)) @commands.hybrid_command(name="vibrato", aliases=get_aliases("vibrato")) @app_commands.describe( frequency="The frequency of the vibrato. Default is `2.0`", depth="The Depth of the vibrato. Default is `0.5`" ) @commands.dynamic_cooldown(cooldown_check, commands.BucketType.guild) async def vibrato(self, ctx: commands.Context, frequency: commands.Range[float, 0, 14] = 2.0, depth: commands.Range[float, 0, 1] = 0.5) -> None: "Similar to tremolo. While tremolo oscillates the volume, vibrato oscillates the pitch." player = await check_access(ctx) if player.filters.has_filter(filter_tag="vibrato"): player.filters.remove_filter(filter_tag="vibrato") await player.add_filter(voicelink.Vibrato(tag="vibrato", frequency=frequency, depth=depth)) await ctx.send(player.get_msg('tremolo&vibrato').format(frequency, depth)) @commands.hybrid_command(name="rotation", aliases=get_aliases("rotation")) @app_commands.describe(hertz="The hertz of the rotation. Default is `0.2`") @commands.dynamic_cooldown(cooldown_check, commands.BucketType.guild) async def rotation(self, ctx: commands.Context, hertz: commands.Range[float, 0, 2] = 0.2) -> None: "Rotates the sound around the stereo channels/user headphones aka Audio Panning." player = await check_access(ctx) if player.filters.has_filter(filter_tag="rotation"): player.filters.remove_filter(filter_tag="rotation") await player.add_filter(voicelink.Rotation(tag="rotation", rotation_hertz=hertz)) await ctx.send(player.get_msg('rotation').format(hertz)) @commands.hybrid_command(name="distortion", aliases=get_aliases("distortion")) @commands.dynamic_cooldown(cooldown_check, commands.BucketType.guild) async def distortion(self, ctx: commands.Context) -> None: "Distortion effect. It can generate some pretty unique audio effects." player = await check_access(ctx) if player.filters.has_filter(filter_tag="distortion"): player.filters.remove_filter(filter_tag="distortion") await player.add_filter(voicelink.Distortion(tag="distortion", sin_offset=0.0, sin_scale=1.0, cos_offset=0.0, cos_scale=1.0, tan_offset=0.0, tan_scale=1.0, offset=0.0, scale=1.0)) await ctx.send(player.get_msg('distortion')) @commands.hybrid_command(name="lowpass", aliases=get_aliases("lowpass")) @app_commands.describe(smoothing="The level of the lowPass. Default is `20.0`") @commands.dynamic_cooldown(cooldown_check, commands.BucketType.guild) async def lowpass(self, ctx: commands.Context, smoothing: commands.Range[float, 10, 30] = 20.0) -> None: "Filter which supresses higher frequencies and allows lower frequencies to pass." player = await check_access(ctx) if player.filters.has_filter(filter_tag="lowpass"): player.filters.remove_filter(filter_tag="lowpass") await player.add_filter(voicelink.LowPass(tag="lowpass", smoothing=smoothing)) await ctx.send(player.get_msg('lowpass').format(smoothing)) @commands.hybrid_command(name="channelmix", aliases=get_aliases("channelmix")) @app_commands.describe( left_to_left="Sounds from left to left. Default is `1.0`", right_to_right="Sounds from right to right. Default is `1.0`", left_to_right="Sounds from left to right. Default is `0.0`", right_to_left="Sounds from right to left. Default is `0.0`" ) @commands.dynamic_cooldown(cooldown_check, commands.BucketType.guild) async def channelmix(self, ctx: commands.Context, left_to_left: commands.Range[float, 0, 1] = 1.0, right_to_right: commands.Range[float, 0, 1] = 1.0, left_to_right: commands.Range[float, 0, 1] = 0.0, right_to_left: commands.Range[float, 0, 1] = 0.0) -> None: "Filter which manually adjusts the panning of the audio." player = await check_access(ctx) if player.filters.has_filter(filter_tag="channelmix"): player.filters.remove_filter(filter_tag="channelmix") await player.add_filter(voicelink.ChannelMix(tag="channelmix", left_to_left=left_to_left, right_to_right=right_to_right, left_to_right=left_to_right, right_to_left=right_to_left)) await ctx.send(player.get_msg('channelmix').format(left_to_left, right_to_right, left_to_right, right_to_left)) @commands.hybrid_command(name="nightcore", aliases=get_aliases("nightcore")) @commands.dynamic_cooldown(cooldown_check, commands.BucketType.guild) async def nightcore(self, ctx: commands.Context) -> None: "Add nightcore filter into your player." player = await check_access(ctx) await player.add_filter(voicelink.Timescale.nightcore()) await ctx.send(player.get_msg('nightcore')) @commands.hybrid_command(name="8d", aliases=get_aliases("8d")) @commands.dynamic_cooldown(cooldown_check, commands.BucketType.guild) async def eightD(self, ctx: commands.Context) -> None: "Add 8D filter into your player." player = await check_access(ctx) await player.add_filter(voicelink.Rotation.nightD()) await ctx.send(player.get_msg('8d')) @commands.hybrid_command(name="vaporwave", aliases=get_aliases("vaporwave")) @commands.dynamic_cooldown(cooldown_check, commands.BucketType.guild) async def vaporwave(self, ctx: commands.Context) -> None: "Add vaporwave filter into your player." player = await check_access(ctx) await player.add_filter(voicelink.Timescale.vaporwave()) await ctx.send(player.get_msg('vaporwave')) @commands.hybrid_command(name="cleareffect", aliases=get_aliases("cleareffect")) @app_commands.describe(effect="Remove a specific sound effects.") @app_commands.autocomplete(effect=effect_autocomplete) @commands.dynamic_cooldown(cooldown_check, commands.BucketType.guild) async def cleareffect(self, ctx: commands.Context, effect: str = None) -> None: "Clear all or specific sound effects." player = await check_access(ctx) if effect: await player.remove_filter(effect) else: await player.reset_filter() await ctx.send(player.get_msg('cleareffect')) async def setup(bot: commands.Bot) -> None: await bot.add_cog(Effect(bot))