import discord import voicelink from function import ( get_lang, ) from discord import app_commands from discord.ext import commands async def check_access(interaction: discord.Interaction): player: voicelink.Player = interaction.guild.voice_client if not player: raise voicelink.VoicelinkException(get_lang(interaction.guild_id, 'noPlayer')) return player class Effect(commands.Cog): def __init__(self, bot: commands.Bot) -> None: self.bot = bot self.description = "This category is only available to DJ on this server. (You can setdj on your server by /settings setdj )" async def effect_autocomplete(self, interaction: discord.Interaction, current: str) -> list: player: voicelink.Player = interaction.guild.voice_client if not player: return [] if current: return [ app_commands.Choice(name=effect.tag, value=effect.tag) for effect in player.filters.get_filters() if current in effect.tag] return [ app_commands.Choice(name=effect.tag, value=effect.tag) for effect in player.filters.get_filters() ] @app_commands.command( name = "speed", description= "Sets the player's playback speed." ) @app_commands.describe( value = "The value to set the speed to. Default is `1.0`" ) @app_commands.guild_only() async def speed(self, interaction: discord.Interaction, value: app_commands.Range[float, 0, 2]): player = await check_access(interaction) if interaction.user not in player.channel.members: if not interaction.user.guild_permissions.manage_guild: return await interaction.response.send_message(player.get_msg('notInChannel').format(interaction.user.mention, player.channel.mention), ephemeral=True) if player.filters.has_filter(filter_tag="speed"): player.filters.remove_filter(filter_tag="speed") await player.add_filter(voicelink.Timescale(tag="speed", speed= value)) await interaction.response.send_message(f"You set the speed to **{value}**.") @app_commands.command( name = "karaoke", description= "Uses equalization to eliminate part of a band, usually targeting vocals." ) @app_commands.describe( level = "The level of the karaoke. Default is `1.0`", monolevel = "The monolevel of the karaoke. Default is `1.0`", filterband = "The filter band of the karaoke. Default is `220.0`", filterwidth = "The filter band of the karaoke. Default is `100.0`" ) @app_commands.guild_only() async def karaoke(self, interaction: discord.Interaction, level: app_commands.Range[float, 0, 2] = 1.0, monolevel: app_commands.Range[float, 0, 2] = 1.0, filterband: app_commands.Range[float, 100, 300] = 220.0, filterwidth: app_commands.Range[float, 50, 150] = 100.0) -> None: player = await check_access(interaction) if interaction.user not in player.channel.members: if not interaction.user.guild_permissions.manage_guild: return await interaction.response.send_message(player.get_msg('notInChannel').format(interaction.user.mention, player.channel.mention), ephemeral=True) if player.filters.has_filter(filter_tag="karaoke"): player.filters.remove_filter(filter_tag="karaoke") await player.add_filter(voicelink.Karaoke(tag="karaoke", level=level, mono_level=monolevel, filter_band=filterband, filter_width=filterwidth)) await interaction.response.send_message(player.get_msg('karaoke').format(level, monolevel, filterband, filterwidth)) @app_commands.command( name = "tremolo", description= "Uses amplification to create a shuddering effect, where the volume quickly oscillates." ) @app_commands.describe( frequency = "The frequency of the tremolo. Default is `2.0`", depth = "The depth of the tremolo. Default is `0.5`" ) @app_commands.guild_only() async def tremolo(self, interaction: discord.Interaction, frequency: app_commands.Range[float, 0, 10] = 2.0, depth: app_commands.Range[float, 0, 1] = 0.5) -> None: player = await check_access(interaction) if interaction.user not in player.channel.members: if not interaction.user.guild_permissions.manage_guild: return await interaction.response.send_message(player.get_msg('notInChannel').format(interaction.user.mention, player.channel.mention), ephemeral=True) if player.filters.has_filter(filter_tag="tremolo"): player.filters.remove_filter(filter_tag="tremolo") await player.add_filter(voicelink.Tremolo(tag="tremolo", frequency=frequency, depth=depth)) await interaction.response.send_message(player.get_msg('tremolo&vibrato').format(frequency, depth)) @app_commands.command( name = "vibrato", description= "Similar to tremolo. While tremolo oscillates the volume, vibrato oscillates the pitch." ) @app_commands.describe( frequency = "The frequency of the vibrato. Default is `2.0`", depth = "The Depth of the vibrato. Default is `0.5`" ) @app_commands.guild_only() async def vibrato(self, interaction: discord.Interaction, frequency: app_commands.Range[float, 0, 14] = 2.0, depth: app_commands.Range[float, 0, 1] = 0.5) -> None: player = await check_access(interaction) if interaction.user not in player.channel.members: if not interaction.user.guild_permissions.manage_guild: return await interaction.response.send_message(player.get_msg('notInChannel').format(interaction.user.mention, player.channel.mention), ephemeral=True) if player.filters.has_filter(filter_tag="vibrato"): player.filters.remove_filter(filter_tag="vibrato") await player.add_filter(voicelink.Vibrato(tag="vibrato", frequency=frequency, depth=depth)) await interaction.response.send_message(player.get_msg('tremolo&vibrato').format(frequency, depth)) @app_commands.command( name = "rotation", description= "Rotates the sound around the stereo channels/user headphones aka Audio Panning." ) @app_commands.describe( hertz = "The hertz of the rotation. Default is `0.2`" ) @app_commands.guild_only() async def rotation(self, interaction: discord.Interaction, hertz: app_commands.Range[float, 0, 2] = 0.2) -> None: player = await check_access(interaction) if interaction.user not in player.channel.members: if not interaction.user.guild_permissions.manage_guild: return await interaction.response.send_message(player.get_msg('notInChannel').format(interaction.user.mention, player.channel.mention), ephemeral=True) if player.filters.has_filter(filter_tag="rotation"): player.filters.remove_filter(filter_tag="rotation") await player.add_filter(voicelink.Rotation(tag="rotation", rotation_hertz=hertz)) await interaction.response.send_message(player.get_msg('rotation').format(hertz)) @app_commands.command( name = "distortion", description= "Distortion effect. It can generate some pretty unique audio effects." ) @app_commands.guild_only() async def distortion(self, interaction: discord.Interaction) -> None: player = await check_access(interaction) if interaction.user not in player.channel.members: if not interaction.user.guild_permissions.manage_guild: return await interaction.response.send_message(player.get_msg('notInChannel').format(interaction.user.mention, player.channel.mention), ephemeral=True) if player.filters.has_filter(filter_tag="distortion"): player.filters.remove_filter(filter_tag="distortion") await player.add_filter(voicelink.Distortion(tag="distortion", sin_offset= 0.0, sin_scale= 1.0, cos_offset= 0.0, cos_scale=1.0, tan_offset= 0.0, tan_scale=1.0, offset=0.0, scale=1.0)) await interaction.response.send_message(player.get_msg('distortion')) @app_commands.command( name = "lowpass", description= "Filter which supresses higher frequencies and allows lower frequencies to pass." ) @app_commands.describe( smoothing = "The level of the lowPass. Default is `20.0`" ) @app_commands.guild_only() async def lowpass(self, interaction: discord.Interaction, smoothing: app_commands.Range[float, 10, 30] = 20.0) -> None: player = await check_access(interaction) if interaction.user not in player.channel.members: if not interaction.user.guild_permissions.manage_guild: return await interaction.response.send_message(player.get_msg('notInChannel').format(interaction.user.mention, player.channel.mention), ephemeral=True) if player.filters.has_filter(filter_tag="lowpass"): player.filters.remove_filter(filter_tag="lowpass") await player.add_filter(voicelink.LowPass(tag="lowpass", smoothing= smoothing)) await interaction.response.send_message(player.get_msg('lowpass').format(smoothing)) @app_commands.command( name = "channelmix", description= "Filter which manually adjusts the panning of the audio." ) @app_commands.describe( left_to_left = "Sounds from left to left. Default is `1.0`", right_to_right = "Sounds from right to right. Default is `1.0`", left_to_right = "Sounds from left to right. Default is `0.0`", right_to_left = "Sounds from right to left. Default is `0.0`" ) @app_commands.guild_only() async def channelmix(self, interaction: discord.Interaction, left_to_left: app_commands.Range[float, 0, 1] = 1.0, right_to_right: app_commands.Range[float, 0, 1] = 1.0, left_to_right: app_commands.Range[float, 0, 1] = 0.0, right_to_left: app_commands.Range[float, 0, 1] = 0.0) -> None: player = await check_access(interaction) if interaction.user not in player.channel.members: if not interaction.user.guild_permissions.manage_guild: return await interaction.response.send_message(player.get_msg('notInChannel').format(interaction.user.mention, player.channel.mention), ephemeral=True) if player.filters.has_filter(filter_tag="channelmix"): player.filters.remove_filter(filter_tag="channelmix") await player.add_filter(voicelink.ChannelMix(tag="channelmix", left_to_left=left_to_left, right_to_right=right_to_right, left_to_right=left_to_right, right_to_left=right_to_left)) await interaction.response.send_message(player.get_msg('channelmix').format(left_to_left, right_to_right, left_to_right, right_to_left)) @app_commands.command( name = "nightcore", description= "Add nightcore filter into your player." ) @app_commands.guild_only() async def nightcore(self, interaction: discord.Interaction) -> None: player = await check_access(interaction) if interaction.user not in player.channel.members: if not interaction.user.guild_permissions.manage_guild: return await interaction.response.send_message(player.get_msg('notInChannel').format(interaction.user.mention, player.channel.mention), ephemeral=True) await player.add_filter(voicelink.Timescale.nightcore()) await interaction.response.send_message(player.get_msg('nightcore')) @app_commands.command( name = "8d", description= "Add 8D filter into your player." ) @app_commands.guild_only() async def eightD(self, interaction: discord.Interaction) -> None: player = await check_access(interaction) if interaction.user not in player.channel.members: if not interaction.user.guild_permissions.manage_guild: return await interaction.response.send_message(player.get_msg('notInChannel').format(interaction.user.mention, player.channel.mention), ephemeral=True) await player.add_filter(voicelink.Rotation.nightD()) await interaction.response.send_message(player.get_msg('8d')) @app_commands.command( name = "vaporwave", description= "Add vaporwave filter into your player." ) @app_commands.guild_only() async def vaporwave(self, interaction: discord.Interaction) -> None: player = await check_access(interaction) if interaction.user not in player.channel.members: if not interaction.user.guild_permissions.manage_guild: return await interaction.response.send_message(player.get_msg('notInChannel').format(interaction.user.mention, player.channel.mention), ephemeral=True) await player.add_filter(voicelink.Timescale.vaporwave()) await interaction.response.send_message(player.get_msg('vaporwave')) @app_commands.command( name = "cleareffect", description= "Clear all or specific sound effects." ) @app_commands.describe( effect = "Remove a specific sound effects." ) @app_commands.guild_only() @app_commands.autocomplete(effect=effect_autocomplete) async def cleareffect(self, interaction: discord.Interaction, effect: str = None) -> None: player: voicelink.Player = interaction.guild.voice_client if not player: return await interaction.response.send_message(get_lang(interaction.guild_id, "noPlayer"), ephemeral=True) if interaction.user not in player.channel.members: if not interaction.user.guild_permissions.manage_guild: return await interaction.response.send_message(player.get_msg('notInChannel').format(interaction.user.mention, player.channel.mention), ephemeral=True) if effect: await player.remove_filter(effect) else: await player.reset_filter() await interaction.response.send_message(player.get_msg('cleareffect')) async def setup(bot: commands.Bot) -> None: await bot.add_cog(Effect(bot))