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* fix(block): melt snow layers under high block light Snow layers never melted because the block had no random_tick handler. Mirror vanilla SnowLayerBlock.randomTick: on a random tick, remove the layer when the block light level at its position exceeds 11 (e.g. from a nearby torch). Fixes #2179 Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style: apply rustfmt