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* feat: add ItemModel data component * fix: advance_time gamerule now stops sun moving clientside * fix(mob spawning): respect gamerules & difficulty * feat(ItemModel): read from nbt * feat: add Consumable data component, doesn't support consume effects yet * feat(DataComponents): add Consumable consume effects & add Equippable * fix: SoundEvent deserialization * fix: duplicate import * fix: rebase issues * fix: SoundEvent deserialization * fix: format and spelling