Files
Pumpkin/pumpkin-protocol/src/bedrock/client/set_actor_motion.rs
2025-08-30 09:27:03 +02:00

13 lines
293 B
Rust

use pumpkin_macros::packet;
use pumpkin_util::math::vector3::Vector3;
use crate::{codec::var_ulong::VarULong, serial::PacketWrite};
#[derive(PacketWrite)]
#[packet(40)]
pub struct CSetActorMotion {
pub target_runtime_id: VarULong,
pub motion: Vector3<f32>,
pub tick: VarULong,
}