use crate::entity::player::Player; use base64::{Engine as _, engine::general_purpose}; use core::error; use pumpkin_config::BasicConfiguration; use pumpkin_data::packet::CURRENT_MC_PROTOCOL; use pumpkin_protocol::{ Players, StatusResponse, Version, codec::var_int::VarInt, java::client::{config::CPluginMessage, status::CStatusResponse}, }; use pumpkin_world::CURRENT_MC_VERSION; use std::{ fs::{self}, path::Path, }; const DEFAULT_ICON: &[u8] = include_bytes!("../../../assets/default_icon.png"); fn load_icon_from_file>(path: P) -> Result> { let buf = fs::read(path)?; if buf.len() >= 24 { let width = u32::from_be_bytes([buf[16], buf[17], buf[18], buf[19]]); let height = u32::from_be_bytes([buf[20], buf[21], buf[22], buf[23]]); if width != 64 || height != 64 { return Err("Invalid favicon dimensions (must be 64x64)".into()); } } Ok(load_icon_from_bytes(&buf)) } fn load_icon_from_bytes(png_data: &[u8]) -> String { assert!(!png_data.is_empty(), "PNG data is empty"); let mut result = "data:image/png;base64,".to_owned(); general_purpose::STANDARD.encode_string(png_data, &mut result); result } pub struct CachedStatus { pub status_response: StatusResponse, // We cache the json response here so we don't parse it every time someone makes a status request. // Keep in mind that we must parse this again when the StatusResponse changes, which usually happen when a player joins or leaves. status_response_json: String, } pub struct CachedBranding { /// Cached server brand buffer so we don't have to rebuild them every time a player joins cached_server_brand: Box<[u8]>, } impl<'a> CachedBranding { pub fn new() -> Self { let cached_server_brand = Self::build_brand(); Self { cached_server_brand, } } pub fn get_branding(&self) -> CPluginMessage<'_> { CPluginMessage::new("minecraft:brand", &self.cached_server_brand) } const BRAND: &'a str = "Pumpkin"; const BRAND_BYTES: &'a [u8] = Self::BRAND.as_bytes(); fn build_brand() -> Box<[u8]> { let mut buf = Vec::new(); VarInt(Self::BRAND.len() as i32).encode(&mut buf).unwrap(); buf.extend_from_slice(Self::BRAND_BYTES); buf.into_boxed_slice() } } impl CachedStatus { #[must_use] pub fn new(config: &BasicConfiguration) -> Self { let status_response = Self::build_response(config); let status_response_json = serde_json::to_string(&status_response) .expect("Failed to parse status response into JSON"); Self { status_response, status_response_json, } } pub fn get_status(&self) -> CStatusResponse { CStatusResponse::new(self.status_response_json.clone()) } // TODO: Player samples pub fn add_player(&mut self, _player: &Player) { let status_response = &mut self.status_response; if let Some(players) = &mut status_response.players { // TODO // if player // .client // .added_to_server_listing // .compare_exchange(false, true, Ordering::Acquire, Ordering::Relaxed) // .is_ok() // { players.online = players.online.saturating_add(1); // } } self.status_response_json = serde_json::to_string(&status_response) .expect("Failed to parse status response into JSON"); } pub fn remove_player(&mut self, _player: &Player) { let status_response = &mut self.status_response; if let Some(players) = &mut status_response.players { // TODO // if player // .client // .added_to_server_listing // .compare_exchange(true, false, Ordering::Acquire, Ordering::Relaxed) // .is_ok() // { players.online = players.online.saturating_sub(1); // } } self.status_response_json = serde_json::to_string(&status_response) .expect("Failed to parse status response into JSON"); } pub fn build_response(config: &BasicConfiguration) -> StatusResponse { let favicon = if config.use_favicon { config.favicon_path.as_ref().map_or_else( || { log::debug!("Loading default icon"); // Attempt to load default icon Some(load_icon_from_bytes(DEFAULT_ICON)) }, |icon_path| { if !std::path::Path::new(icon_path) .extension() .is_some_and(|ext| ext.eq_ignore_ascii_case("png")) { log::warn!("Favicon is not a PNG-image, using default."); return Some(load_icon_from_bytes(DEFAULT_ICON)); } log::debug!("Attempting to load server favicon from '{icon_path}'"); match load_icon_from_file(icon_path) { Ok(icon) => Some(icon), Err(e) => { let error_message = e.downcast_ref::().map_or_else( || format!("other error: {e}; using default."), |io_err| { if io_err.kind() == std::io::ErrorKind::NotFound { "not found; using default.".to_string() } else { format!("I/O error: {io_err}; using default.") } }, ); log::warn!( "Failed to load favicon from '{icon_path}': {error_message}" ); Some(load_icon_from_bytes(DEFAULT_ICON)) } } }, ) } else { log::info!("Favicon usage is disabled."); None }; StatusResponse { version: Some(Version { name: CURRENT_MC_VERSION.into(), protocol: CURRENT_MC_PROTOCOL, }), players: Some(Players { max: config.max_players, online: 0, sample: vec![], }), description: config.motd.clone(), favicon, // This should stay true even when reports are disabled. // It prevents the annoying popup when joining the server. enforce_secure_chat: true, } } } impl Default for CachedStatus { fn default() -> Self { Self::new(&BasicConfiguration::default()) } }