/* This file is generated. Do not edit manually. */
pub use pumpkin_util::chest_loot_table::*;
static ABANDONED_MINESHAFT_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:golden_apple",
        weight: 20i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:enchanted_golden_apple",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:name_tag",
        weight: 30i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_pickaxe",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static ABANDONED_MINESHAFT_POOL1_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:iron_ingot",
        weight: 10i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_ingot",
        weight: 5i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:redstone",
        weight: 5i32,
        min_count: 4i32,
        max_count: 9i32,
    },
    ChestLootEntry {
        item: "minecraft:lapis_lazuli",
        weight: 5i32,
        min_count: 4i32,
        max_count: 9i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond",
        weight: 3i32,
        min_count: 1i32,
        max_count: 2i32,
    },
    ChestLootEntry {
        item: "minecraft:coal",
        weight: 10i32,
        min_count: 3i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:bread",
        weight: 15i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:glow_berries",
        weight: 15i32,
        min_count: 3i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:melon_seeds",
        weight: 10i32,
        min_count: 2i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:pumpkin_seeds",
        weight: 10i32,
        min_count: 2i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:beetroot_seeds",
        weight: 10i32,
        min_count: 2i32,
        max_count: 4i32,
    },
];
static ABANDONED_MINESHAFT_POOL2_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:rail",
        weight: 20i32,
        min_count: 4i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:powered_rail",
        weight: 5i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:detector_rail",
        weight: 5i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:activator_rail",
        weight: 5i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:torch",
        weight: 15i32,
        min_count: 1i32,
        max_count: 16i32,
    },
];
static ABANDONED_MINESHAFT_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: ABANDONED_MINESHAFT_POOL0_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 5i32,
    },
    ChestLootPool {
        entries: ABANDONED_MINESHAFT_POOL1_ENTRIES,
        min_rolls: 2i32,
        max_rolls: 4i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: ABANDONED_MINESHAFT_POOL2_ENTRIES,
        min_rolls: 3i32,
        max_rolls: 3i32,
        empty_weight: 0i32,
    },
];
pub static ABANDONED_MINESHAFT: ChestLootTable = ChestLootTable {
    pools: ABANDONED_MINESHAFT_POOLS,
};
static ANCIENT_CITY_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:enchanted_golden_apple",
        weight: 1i32,
        min_count: 1i32,
        max_count: 2i32,
    },
    ChestLootEntry {
        item: "minecraft:music_disc_otherside",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:compass",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:sculk_catalyst",
        weight: 2i32,
        min_count: 1i32,
        max_count: 2i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_hoe",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:lead",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_horse_armor",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:leather",
        weight: 2i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:music_disc_13",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:music_disc_cat",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_leggings",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:sculk",
        weight: 3i32,
        min_count: 4i32,
        max_count: 10i32,
    },
    ChestLootEntry {
        item: "minecraft:sculk_sensor",
        weight: 3i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:candle",
        weight: 3i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:amethyst_shard",
        weight: 3i32,
        min_count: 1i32,
        max_count: 15i32,
    },
    ChestLootEntry {
        item: "minecraft:experience_bottle",
        weight: 3i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:glow_berries",
        weight: 3i32,
        min_count: 1i32,
        max_count: 15i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_leggings",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:echo_shard",
        weight: 4i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:disc_fragment_5",
        weight: 4i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:potion",
        weight: 5i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 5i32,
        min_count: 3i32,
        max_count: 10i32,
    },
    ChestLootEntry {
        item: "minecraft:bone",
        weight: 5i32,
        min_count: 1i32,
        max_count: 15i32,
    },
    ChestLootEntry {
        item: "minecraft:soul_torch",
        weight: 5i32,
        min_count: 1i32,
        max_count: 15i32,
    },
    ChestLootEntry {
        item: "minecraft:coal",
        weight: 7i32,
        min_count: 6i32,
        max_count: 15i32,
    },
];
static ANCIENT_CITY_POOL1_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:ward_armor_trim_smithing_template",
        weight: 4i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:silence_armor_trim_smithing_template",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static ANCIENT_CITY_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: ANCIENT_CITY_POOL0_ENTRIES,
        min_rolls: 5i32,
        max_rolls: 10i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: ANCIENT_CITY_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 75i32,
    },
];
pub static ANCIENT_CITY: ChestLootTable = ChestLootTable {
    pools: ANCIENT_CITY_POOLS,
};
static ANCIENT_CITY_ICE_BOX_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:suspicious_stew",
        weight: 1i32,
        min_count: 2i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_carrot",
        weight: 1i32,
        min_count: 1i32,
        max_count: 10i32,
    },
    ChestLootEntry {
        item: "minecraft:baked_potato",
        weight: 1i32,
        min_count: 1i32,
        max_count: 10i32,
    },
    ChestLootEntry {
        item: "minecraft:packed_ice",
        weight: 2i32,
        min_count: 2i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:snowball",
        weight: 4i32,
        min_count: 2i32,
        max_count: 6i32,
    },
];
static ANCIENT_CITY_ICE_BOX_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: ANCIENT_CITY_ICE_BOX_POOL0_ENTRIES,
    min_rolls: 4i32,
    max_rolls: 10i32,
    empty_weight: 0i32,
}];
pub static ANCIENT_CITY_ICE_BOX: ChestLootTable = ChestLootTable {
    pools: ANCIENT_CITY_ICE_BOX_POOLS,
};
static BASTION_BRIDGE_POOL0_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:lodestone",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static BASTION_BRIDGE_POOL1_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:crossbow",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:spectral_arrow",
        weight: 1i32,
        min_count: 10i32,
        max_count: 28i32,
    },
    ChestLootEntry {
        item: "minecraft:gilded_blackstone",
        weight: 1i32,
        min_count: 8i32,
        max_count: 12i32,
    },
    ChestLootEntry {
        item: "minecraft:crying_obsidian",
        weight: 1i32,
        min_count: 3i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_block",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_ingot",
        weight: 1i32,
        min_count: 4i32,
        max_count: 9i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_ingot",
        weight: 1i32,
        min_count: 4i32,
        max_count: 9i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_sword",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_chestplate",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_helmet",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_leggings",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_boots",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_axe",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static BASTION_BRIDGE_POOL2_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:string",
        weight: 1i32,
        min_count: 1i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:leather",
        weight: 1i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:arrow",
        weight: 1i32,
        min_count: 5i32,
        max_count: 17i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_nugget",
        weight: 1i32,
        min_count: 2i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_nugget",
        weight: 1i32,
        min_count: 2i32,
        max_count: 6i32,
    },
];
static BASTION_BRIDGE_POOL3_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:snout_armor_trim_smithing_template",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static BASTION_BRIDGE_POOL4_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:netherite_upgrade_smithing_template",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static BASTION_BRIDGE_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: BASTION_BRIDGE_POOL0_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: BASTION_BRIDGE_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 2i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: BASTION_BRIDGE_POOL2_ENTRIES,
        min_rolls: 2i32,
        max_rolls: 4i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: BASTION_BRIDGE_POOL3_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 11i32,
    },
    ChestLootPool {
        entries: BASTION_BRIDGE_POOL4_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 9i32,
    },
];
pub static BASTION_BRIDGE: ChestLootTable = ChestLootTable {
    pools: BASTION_BRIDGE_POOLS,
};
static BASTION_HOGLIN_STABLE_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:diamond_shovel",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_pickaxe",
        weight: 12i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:netherite_scrap",
        weight: 8i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:ancient_debris",
        weight: 12i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:ancient_debris",
        weight: 5i32,
        min_count: 2i32,
        max_count: 2i32,
    },
    ChestLootEntry {
        item: "minecraft:saddle",
        weight: 12i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_block",
        weight: 16i32,
        min_count: 2i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_carrot",
        weight: 10i32,
        min_count: 8i32,
        max_count: 17i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_apple",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static BASTION_HOGLIN_STABLE_POOL1_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:golden_axe",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:crying_obsidian",
        weight: 1i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:glowstone",
        weight: 1i32,
        min_count: 3i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:gilded_blackstone",
        weight: 1i32,
        min_count: 2i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:soul_sand",
        weight: 1i32,
        min_count: 2i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:crimson_nylium",
        weight: 1i32,
        min_count: 2i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_nugget",
        weight: 1i32,
        min_count: 2i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:leather",
        weight: 1i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:arrow",
        weight: 1i32,
        min_count: 5i32,
        max_count: 17i32,
    },
    ChestLootEntry {
        item: "minecraft:string",
        weight: 1i32,
        min_count: 3i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:porkchop",
        weight: 1i32,
        min_count: 2i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:cooked_porkchop",
        weight: 1i32,
        min_count: 2i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:crimson_fungus",
        weight: 1i32,
        min_count: 2i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:crimson_roots",
        weight: 1i32,
        min_count: 2i32,
        max_count: 7i32,
    },
];
static BASTION_HOGLIN_STABLE_POOL2_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:snout_armor_trim_smithing_template",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static BASTION_HOGLIN_STABLE_POOL3_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:netherite_upgrade_smithing_template",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static BASTION_HOGLIN_STABLE_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: BASTION_HOGLIN_STABLE_POOL0_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: BASTION_HOGLIN_STABLE_POOL1_ENTRIES,
        min_rolls: 3i32,
        max_rolls: 4i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: BASTION_HOGLIN_STABLE_POOL2_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 11i32,
    },
    ChestLootPool {
        entries: BASTION_HOGLIN_STABLE_POOL3_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 9i32,
    },
];
pub static BASTION_HOGLIN_STABLE: ChestLootTable = ChestLootTable {
    pools: BASTION_HOGLIN_STABLE_POOLS,
};
static BASTION_OTHER_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:diamond_pickaxe",
        weight: 6i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_shovel",
        weight: 6i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:crossbow",
        weight: 6i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:ancient_debris",
        weight: 12i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:netherite_scrap",
        weight: 4i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:spectral_arrow",
        weight: 10i32,
        min_count: 10i32,
        max_count: 22i32,
    },
    ChestLootEntry {
        item: "minecraft:piglin_banner_pattern",
        weight: 9i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:music_disc_pigstep",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_carrot",
        weight: 12i32,
        min_count: 6i32,
        max_count: 17i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_apple",
        weight: 9i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static BASTION_OTHER_POOL1_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:iron_sword",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_block",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_boots",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_axe",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_block",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:crossbow",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_ingot",
        weight: 2i32,
        min_count: 1i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_ingot",
        weight: 2i32,
        min_count: 1i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_sword",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_chestplate",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_helmet",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_leggings",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_boots",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:crying_obsidian",
        weight: 2i32,
        min_count: 1i32,
        max_count: 5i32,
    },
];
static BASTION_OTHER_POOL2_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:gilded_blackstone",
        weight: 2i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_chain",
        weight: 1i32,
        min_count: 2i32,
        max_count: 10i32,
    },
    ChestLootEntry {
        item: "minecraft:magma_cream",
        weight: 2i32,
        min_count: 2i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:bone_block",
        weight: 1i32,
        min_count: 3i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_nugget",
        weight: 1i32,
        min_count: 2i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:obsidian",
        weight: 1i32,
        min_count: 4i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_nugget",
        weight: 1i32,
        min_count: 2i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:string",
        weight: 1i32,
        min_count: 4i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:arrow",
        weight: 2i32,
        min_count: 5i32,
        max_count: 17i32,
    },
    ChestLootEntry {
        item: "minecraft:cooked_porkchop",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static BASTION_OTHER_POOL3_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:snout_armor_trim_smithing_template",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static BASTION_OTHER_POOL4_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:netherite_upgrade_smithing_template",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static BASTION_OTHER_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: BASTION_OTHER_POOL0_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: BASTION_OTHER_POOL1_ENTRIES,
        min_rolls: 2i32,
        max_rolls: 2i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: BASTION_OTHER_POOL2_ENTRIES,
        min_rolls: 3i32,
        max_rolls: 4i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: BASTION_OTHER_POOL3_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 11i32,
    },
    ChestLootPool {
        entries: BASTION_OTHER_POOL4_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 9i32,
    },
];
pub static BASTION_OTHER: ChestLootTable = ChestLootTable {
    pools: BASTION_OTHER_POOLS,
};
static BASTION_TREASURE_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:netherite_ingot",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:ancient_debris",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:netherite_scrap",
        weight: 8i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:ancient_debris",
        weight: 4i32,
        min_count: 2i32,
        max_count: 2i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_sword",
        weight: 6i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_spear",
        weight: 6i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_chestplate",
        weight: 6i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_helmet",
        weight: 6i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_leggings",
        weight: 6i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_boots",
        weight: 6i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_sword",
        weight: 6i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_spear",
        weight: 6i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_chestplate",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_helmet",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_boots",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_leggings",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond",
        weight: 5i32,
        min_count: 2i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:enchanted_golden_apple",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static BASTION_TREASURE_POOL1_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:spectral_arrow",
        weight: 1i32,
        min_count: 12i32,
        max_count: 25i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_block",
        weight: 1i32,
        min_count: 2i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_block",
        weight: 1i32,
        min_count: 2i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_ingot",
        weight: 1i32,
        min_count: 3i32,
        max_count: 9i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_ingot",
        weight: 1i32,
        min_count: 3i32,
        max_count: 9i32,
    },
    ChestLootEntry {
        item: "minecraft:crying_obsidian",
        weight: 1i32,
        min_count: 3i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:quartz",
        weight: 1i32,
        min_count: 8i32,
        max_count: 23i32,
    },
    ChestLootEntry {
        item: "minecraft:gilded_blackstone",
        weight: 1i32,
        min_count: 5i32,
        max_count: 15i32,
    },
    ChestLootEntry {
        item: "minecraft:magma_cream",
        weight: 1i32,
        min_count: 3i32,
        max_count: 8i32,
    },
];
static BASTION_TREASURE_POOL2_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:snout_armor_trim_smithing_template",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static BASTION_TREASURE_POOL3_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:netherite_upgrade_smithing_template",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static BASTION_TREASURE_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: BASTION_TREASURE_POOL0_ENTRIES,
        min_rolls: 3i32,
        max_rolls: 3i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: BASTION_TREASURE_POOL1_ENTRIES,
        min_rolls: 3i32,
        max_rolls: 4i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: BASTION_TREASURE_POOL2_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 11i32,
    },
    ChestLootPool {
        entries: BASTION_TREASURE_POOL3_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 0i32,
    },
];
pub static BASTION_TREASURE: ChestLootTable = ChestLootTable {
    pools: BASTION_TREASURE_POOLS,
};
static BURIED_TREASURE_POOL0_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:heart_of_the_sea",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static BURIED_TREASURE_POOL1_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:iron_ingot",
        weight: 20i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_ingot",
        weight: 10i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:tnt",
        weight: 5i32,
        min_count: 1i32,
        max_count: 2i32,
    },
];
static BURIED_TREASURE_POOL2_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 5i32,
        min_count: 4i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond",
        weight: 5i32,
        min_count: 1i32,
        max_count: 2i32,
    },
    ChestLootEntry {
        item: "minecraft:prismarine_crystals",
        weight: 5i32,
        min_count: 1i32,
        max_count: 5i32,
    },
];
static BURIED_TREASURE_POOL3_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:leather_chestplate",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_sword",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_spear",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static BURIED_TREASURE_POOL4_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:cooked_cod",
        weight: 1i32,
        min_count: 2i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:cooked_salmon",
        weight: 1i32,
        min_count: 2i32,
        max_count: 4i32,
    },
];
static BURIED_TREASURE_POOL5_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:potion",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static BURIED_TREASURE_POOL6_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:copper_nautilus_armor",
        weight: 20i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_nautilus_armor",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_nautilus_armor",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_nautilus_armor",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static BURIED_TREASURE_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: BURIED_TREASURE_POOL0_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: BURIED_TREASURE_POOL1_ENTRIES,
        min_rolls: 5i32,
        max_rolls: 8i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: BURIED_TREASURE_POOL2_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 3i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: BURIED_TREASURE_POOL3_ENTRIES,
        min_rolls: 0i32,
        max_rolls: 1i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: BURIED_TREASURE_POOL4_ENTRIES,
        min_rolls: 2i32,
        max_rolls: 2i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: BURIED_TREASURE_POOL5_ENTRIES,
        min_rolls: 0i32,
        max_rolls: 2i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: BURIED_TREASURE_POOL6_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 148i32,
    },
];
pub static BURIED_TREASURE: ChestLootTable = ChestLootTable {
    pools: BURIED_TREASURE_POOLS,
};
static DESERT_PYRAMID_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:diamond",
        weight: 5i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_ingot",
        weight: 15i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_ingot",
        weight: 15i32,
        min_count: 2i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 15i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:bone",
        weight: 25i32,
        min_count: 4i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:spider_eye",
        weight: 25i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:rotten_flesh",
        weight: 25i32,
        min_count: 3i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:leather",
        weight: 20i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:copper_horse_armor",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_horse_armor",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_horse_armor",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_horse_armor",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 20i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_apple",
        weight: 20i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:enchanted_golden_apple",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static DESERT_PYRAMID_POOL1_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:bone",
        weight: 10i32,
        min_count: 1i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:gunpowder",
        weight: 10i32,
        min_count: 1i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:rotten_flesh",
        weight: 10i32,
        min_count: 1i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:string",
        weight: 10i32,
        min_count: 1i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:sand",
        weight: 10i32,
        min_count: 1i32,
        max_count: 8i32,
    },
];
static DESERT_PYRAMID_POOL2_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:dune_armor_trim_smithing_template",
    weight: 1i32,
    min_count: 2i32,
    max_count: 2i32,
}];
static DESERT_PYRAMID_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: DESERT_PYRAMID_POOL0_ENTRIES,
        min_rolls: 2i32,
        max_rolls: 4i32,
        empty_weight: 15i32,
    },
    ChestLootPool {
        entries: DESERT_PYRAMID_POOL1_ENTRIES,
        min_rolls: 4i32,
        max_rolls: 4i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: DESERT_PYRAMID_POOL2_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 6i32,
    },
];
pub static DESERT_PYRAMID: ChestLootTable = ChestLootTable {
    pools: DESERT_PYRAMID_POOLS,
};
static END_CITY_TREASURE_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:diamond",
        weight: 5i32,
        min_count: 2i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_ingot",
        weight: 10i32,
        min_count: 4i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_ingot",
        weight: 15i32,
        min_count: 2i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 2i32,
        min_count: 2i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:beetroot_seeds",
        weight: 5i32,
        min_count: 1i32,
        max_count: 10i32,
    },
    ChestLootEntry {
        item: "minecraft:saddle",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:copper_horse_armor",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_horse_armor",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_horse_armor",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_horse_armor",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_sword",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_spear",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_boots",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_chestplate",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_leggings",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_helmet",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_pickaxe",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_shovel",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_sword",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_boots",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_chestplate",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_leggings",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_helmet",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_pickaxe",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_shovel",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static END_CITY_TREASURE_POOL1_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:spire_armor_trim_smithing_template",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static END_CITY_TREASURE_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: END_CITY_TREASURE_POOL0_ENTRIES,
        min_rolls: 2i32,
        max_rolls: 6i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: END_CITY_TREASURE_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 14i32,
    },
];
pub static END_CITY_TREASURE: ChestLootTable = ChestLootTable {
    pools: END_CITY_TREASURE_POOLS,
};
static IGLOO_CHEST_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:apple",
        weight: 15i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:coal",
        weight: 15i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_nugget",
        weight: 10i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:stone_axe",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:rotten_flesh",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:wheat",
        weight: 10i32,
        min_count: 2i32,
        max_count: 3i32,
    },
];
static IGLOO_CHEST_POOL1_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:golden_apple",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static IGLOO_CHEST_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: IGLOO_CHEST_POOL0_ENTRIES,
        min_rolls: 2i32,
        max_rolls: 8i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: IGLOO_CHEST_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 0i32,
    },
];
pub static IGLOO_CHEST: ChestLootTable = ChestLootTable {
    pools: IGLOO_CHEST_POOLS,
};
static JUNGLE_TEMPLE_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:diamond",
        weight: 3i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_ingot",
        weight: 10i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_ingot",
        weight: 15i32,
        min_count: 2i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:bamboo",
        weight: 15i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 2i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:bone",
        weight: 20i32,
        min_count: 4i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:rotten_flesh",
        weight: 16i32,
        min_count: 3i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:leather",
        weight: 3i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:copper_horse_armor",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_horse_armor",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_horse_armor",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_horse_armor",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static JUNGLE_TEMPLE_POOL1_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:wild_armor_trim_smithing_template",
    weight: 1i32,
    min_count: 2i32,
    max_count: 2i32,
}];
static JUNGLE_TEMPLE_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: JUNGLE_TEMPLE_POOL0_ENTRIES,
        min_rolls: 2i32,
        max_rolls: 6i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: JUNGLE_TEMPLE_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 2i32,
    },
];
pub static JUNGLE_TEMPLE: ChestLootTable = ChestLootTable {
    pools: JUNGLE_TEMPLE_POOLS,
};
static JUNGLE_TEMPLE_DISPENSER_POOL0_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:arrow",
    weight: 30i32,
    min_count: 2i32,
    max_count: 7i32,
}];
static JUNGLE_TEMPLE_DISPENSER_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: JUNGLE_TEMPLE_DISPENSER_POOL0_ENTRIES,
    min_rolls: 1i32,
    max_rolls: 2i32,
    empty_weight: 0i32,
}];
pub static JUNGLE_TEMPLE_DISPENSER: ChestLootTable = ChestLootTable {
    pools: JUNGLE_TEMPLE_DISPENSER_POOLS,
};
static NETHER_BRIDGE_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:diamond",
        weight: 5i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_ingot",
        weight: 5i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_ingot",
        weight: 15i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_sword",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_chestplate",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:flint_and_steel",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:nether_wart",
        weight: 5i32,
        min_count: 3i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:saddle",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_horse_armor",
        weight: 8i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:copper_horse_armor",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_horse_armor",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_horse_armor",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:obsidian",
        weight: 2i32,
        min_count: 2i32,
        max_count: 4i32,
    },
];
static NETHER_BRIDGE_POOL1_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:rib_armor_trim_smithing_template",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static NETHER_BRIDGE_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: NETHER_BRIDGE_POOL0_ENTRIES,
        min_rolls: 2i32,
        max_rolls: 4i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: NETHER_BRIDGE_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 14i32,
    },
];
pub static NETHER_BRIDGE: ChestLootTable = ChestLootTable {
    pools: NETHER_BRIDGE_POOLS,
};
static PILLAGER_OUTPOST_POOL0_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:crossbow",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static PILLAGER_OUTPOST_POOL1_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:wheat",
        weight: 7i32,
        min_count: 3i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:potato",
        weight: 5i32,
        min_count: 2i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:carrot",
        weight: 5i32,
        min_count: 3i32,
        max_count: 5i32,
    },
];
static PILLAGER_OUTPOST_POOL2_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:dark_oak_log",
    weight: 1i32,
    min_count: 2i32,
    max_count: 3i32,
}];
static PILLAGER_OUTPOST_POOL3_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:experience_bottle",
        weight: 7i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:string",
        weight: 4i32,
        min_count: 1i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:arrow",
        weight: 4i32,
        min_count: 2i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:tripwire_hook",
        weight: 3i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_ingot",
        weight: 3i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static PILLAGER_OUTPOST_POOL4_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:goat_horn",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static PILLAGER_OUTPOST_POOL5_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:sentry_armor_trim_smithing_template",
    weight: 1i32,
    min_count: 2i32,
    max_count: 2i32,
}];
static PILLAGER_OUTPOST_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: PILLAGER_OUTPOST_POOL0_ENTRIES,
        min_rolls: 0i32,
        max_rolls: 1i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: PILLAGER_OUTPOST_POOL1_ENTRIES,
        min_rolls: 2i32,
        max_rolls: 3i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: PILLAGER_OUTPOST_POOL2_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 3i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: PILLAGER_OUTPOST_POOL3_ENTRIES,
        min_rolls: 2i32,
        max_rolls: 3i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: PILLAGER_OUTPOST_POOL4_ENTRIES,
        min_rolls: 0i32,
        max_rolls: 1i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: PILLAGER_OUTPOST_POOL5_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 3i32,
    },
];
pub static PILLAGER_OUTPOST: ChestLootTable = ChestLootTable {
    pools: PILLAGER_OUTPOST_POOLS,
};
static RUINED_PORTAL_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:obsidian",
        weight: 40i32,
        min_count: 1i32,
        max_count: 2i32,
    },
    ChestLootEntry {
        item: "minecraft:flint",
        weight: 40i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_nugget",
        weight: 40i32,
        min_count: 9i32,
        max_count: 18i32,
    },
    ChestLootEntry {
        item: "minecraft:flint_and_steel",
        weight: 40i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:fire_charge",
        weight: 40i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_apple",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_nugget",
        weight: 15i32,
        min_count: 4i32,
        max_count: 24i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_sword",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_axe",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_hoe",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_shovel",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_pickaxe",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_boots",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_chestplate",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_helmet",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_leggings",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:glistering_melon_slice",
        weight: 5i32,
        min_count: 4i32,
        max_count: 12i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_horse_armor",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:light_weighted_pressure_plate",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_carrot",
        weight: 5i32,
        min_count: 4i32,
        max_count: 12i32,
    },
    ChestLootEntry {
        item: "minecraft:clock",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_ingot",
        weight: 5i32,
        min_count: 2i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:bell",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:enchanted_golden_apple",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_block",
        weight: 1i32,
        min_count: 1i32,
        max_count: 2i32,
    },
];
static RUINED_PORTAL_POOL1_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:lodestone",
    weight: 2i32,
    min_count: 1i32,
    max_count: 2i32,
}];
static RUINED_PORTAL_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: RUINED_PORTAL_POOL0_ENTRIES,
        min_rolls: 4i32,
        max_rolls: 8i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: RUINED_PORTAL_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 1i32,
    },
];
pub static RUINED_PORTAL: ChestLootTable = ChestLootTable {
    pools: RUINED_PORTAL_POOLS,
};
static SHIPWRECK_MAP_POOL0_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:map",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static SHIPWRECK_MAP_POOL1_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:compass",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:map",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:clock",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:paper",
        weight: 20i32,
        min_count: 1i32,
        max_count: 10i32,
    },
    ChestLootEntry {
        item: "minecraft:feather",
        weight: 10i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 5i32,
        min_count: 1i32,
        max_count: 5i32,
    },
];
static SHIPWRECK_MAP_POOL2_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:coast_armor_trim_smithing_template",
    weight: 1i32,
    min_count: 2i32,
    max_count: 2i32,
}];
static SHIPWRECK_MAP_POOL3_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:copper_nautilus_armor",
        weight: 20i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_nautilus_armor",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_nautilus_armor",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_nautilus_armor",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static SHIPWRECK_MAP_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: SHIPWRECK_MAP_POOL0_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: SHIPWRECK_MAP_POOL1_ENTRIES,
        min_rolls: 3i32,
        max_rolls: 3i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: SHIPWRECK_MAP_POOL2_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 5i32,
    },
    ChestLootPool {
        entries: SHIPWRECK_MAP_POOL3_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 148i32,
    },
];
pub static SHIPWRECK_MAP: ChestLootTable = ChestLootTable {
    pools: SHIPWRECK_MAP_POOLS,
};
static SHIPWRECK_SUPPLY_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:paper",
        weight: 8i32,
        min_count: 1i32,
        max_count: 12i32,
    },
    ChestLootEntry {
        item: "minecraft:potato",
        weight: 7i32,
        min_count: 2i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:moss_block",
        weight: 7i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:poisonous_potato",
        weight: 7i32,
        min_count: 2i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:carrot",
        weight: 7i32,
        min_count: 4i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:wheat",
        weight: 7i32,
        min_count: 8i32,
        max_count: 21i32,
    },
    ChestLootEntry {
        item: "minecraft:suspicious_stew",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:coal",
        weight: 6i32,
        min_count: 2i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:rotten_flesh",
        weight: 5i32,
        min_count: 5i32,
        max_count: 24i32,
    },
    ChestLootEntry {
        item: "minecraft:pumpkin",
        weight: 2i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:bamboo",
        weight: 2i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:gunpowder",
        weight: 3i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:tnt",
        weight: 1i32,
        min_count: 1i32,
        max_count: 2i32,
    },
    ChestLootEntry {
        item: "minecraft:leather_helmet",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:leather_chestplate",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:leather_leggings",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:leather_boots",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static SHIPWRECK_SUPPLY_POOL1_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:coast_armor_trim_smithing_template",
    weight: 1i32,
    min_count: 2i32,
    max_count: 2i32,
}];
static SHIPWRECK_SUPPLY_POOL2_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:copper_nautilus_armor",
        weight: 20i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_nautilus_armor",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_nautilus_armor",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_nautilus_armor",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static SHIPWRECK_SUPPLY_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: SHIPWRECK_SUPPLY_POOL0_ENTRIES,
        min_rolls: 3i32,
        max_rolls: 10i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: SHIPWRECK_SUPPLY_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 5i32,
    },
    ChestLootPool {
        entries: SHIPWRECK_SUPPLY_POOL2_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 148i32,
    },
];
pub static SHIPWRECK_SUPPLY: ChestLootTable = ChestLootTable {
    pools: SHIPWRECK_SUPPLY_POOLS,
};
static SHIPWRECK_TREASURE_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:iron_ingot",
        weight: 90i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_ingot",
        weight: 10i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 40i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:experience_bottle",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static SHIPWRECK_TREASURE_POOL1_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:iron_nugget",
        weight: 50i32,
        min_count: 1i32,
        max_count: 10i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_nugget",
        weight: 10i32,
        min_count: 1i32,
        max_count: 10i32,
    },
    ChestLootEntry {
        item: "minecraft:lapis_lazuli",
        weight: 20i32,
        min_count: 1i32,
        max_count: 10i32,
    },
];
static SHIPWRECK_TREASURE_POOL2_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:coast_armor_trim_smithing_template",
    weight: 1i32,
    min_count: 2i32,
    max_count: 2i32,
}];
static SHIPWRECK_TREASURE_POOL3_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:copper_nautilus_armor",
        weight: 20i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_nautilus_armor",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_nautilus_armor",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_nautilus_armor",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static SHIPWRECK_TREASURE_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: SHIPWRECK_TREASURE_POOL0_ENTRIES,
        min_rolls: 3i32,
        max_rolls: 6i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: SHIPWRECK_TREASURE_POOL1_ENTRIES,
        min_rolls: 2i32,
        max_rolls: 5i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: SHIPWRECK_TREASURE_POOL2_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 5i32,
    },
    ChestLootPool {
        entries: SHIPWRECK_TREASURE_POOL3_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 148i32,
    },
];
pub static SHIPWRECK_TREASURE: ChestLootTable = ChestLootTable {
    pools: SHIPWRECK_TREASURE_POOLS,
};
static SIMPLE_DUNGEON_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:leather",
        weight: 20i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_apple",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:enchanted_golden_apple",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:music_disc_otherside",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:music_disc_13",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:music_disc_cat",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:name_tag",
        weight: 20i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_horse_armor",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:copper_horse_armor",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_horse_armor",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_horse_armor",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static SIMPLE_DUNGEON_POOL1_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:iron_ingot",
        weight: 10i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_ingot",
        weight: 5i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:bread",
        weight: 20i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:wheat",
        weight: 20i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:bucket",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:redstone",
        weight: 15i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:coal",
        weight: 15i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:melon_seeds",
        weight: 10i32,
        min_count: 2i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:pumpkin_seeds",
        weight: 10i32,
        min_count: 2i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:beetroot_seeds",
        weight: 10i32,
        min_count: 2i32,
        max_count: 4i32,
    },
];
static SIMPLE_DUNGEON_POOL2_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:bone",
        weight: 10i32,
        min_count: 1i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:gunpowder",
        weight: 10i32,
        min_count: 1i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:rotten_flesh",
        weight: 10i32,
        min_count: 1i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:string",
        weight: 10i32,
        min_count: 1i32,
        max_count: 8i32,
    },
];
static SIMPLE_DUNGEON_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: SIMPLE_DUNGEON_POOL0_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 3i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: SIMPLE_DUNGEON_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 4i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: SIMPLE_DUNGEON_POOL2_ENTRIES,
        min_rolls: 3i32,
        max_rolls: 3i32,
        empty_weight: 0i32,
    },
];
pub static SIMPLE_DUNGEON: ChestLootTable = ChestLootTable {
    pools: SIMPLE_DUNGEON_POOLS,
};
static SPAWN_BONUS_CHEST_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:stone_axe",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:wooden_axe",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static SPAWN_BONUS_CHEST_POOL1_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:stone_pickaxe",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:wooden_pickaxe",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static SPAWN_BONUS_CHEST_POOL2_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:apple",
        weight: 5i32,
        min_count: 1i32,
        max_count: 2i32,
    },
    ChestLootEntry {
        item: "minecraft:bread",
        weight: 3i32,
        min_count: 1i32,
        max_count: 2i32,
    },
    ChestLootEntry {
        item: "minecraft:salmon",
        weight: 3i32,
        min_count: 1i32,
        max_count: 2i32,
    },
];
static SPAWN_BONUS_CHEST_POOL3_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:stick",
        weight: 10i32,
        min_count: 1i32,
        max_count: 12i32,
    },
    ChestLootEntry {
        item: "minecraft:oak_planks",
        weight: 10i32,
        min_count: 1i32,
        max_count: 12i32,
    },
    ChestLootEntry {
        item: "minecraft:oak_log",
        weight: 3i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:spruce_log",
        weight: 3i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:birch_log",
        weight: 3i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:jungle_log",
        weight: 3i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:acacia_log",
        weight: 3i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:dark_oak_log",
        weight: 3i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:mangrove_log",
        weight: 3i32,
        min_count: 1i32,
        max_count: 3i32,
    },
];
static SPAWN_BONUS_CHEST_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: SPAWN_BONUS_CHEST_POOL0_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: SPAWN_BONUS_CHEST_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: SPAWN_BONUS_CHEST_POOL2_ENTRIES,
        min_rolls: 3i32,
        max_rolls: 3i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: SPAWN_BONUS_CHEST_POOL3_ENTRIES,
        min_rolls: 4i32,
        max_rolls: 4i32,
        empty_weight: 0i32,
    },
];
pub static SPAWN_BONUS_CHEST: ChestLootTable = ChestLootTable {
    pools: SPAWN_BONUS_CHEST_POOLS,
};
static STRONGHOLD_CORRIDOR_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:ender_pearl",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond",
        weight: 3i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_ingot",
        weight: 10i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_ingot",
        weight: 5i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:redstone",
        weight: 5i32,
        min_count: 4i32,
        max_count: 9i32,
    },
    ChestLootEntry {
        item: "minecraft:bread",
        weight: 15i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:apple",
        weight: 15i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_pickaxe",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_sword",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_chestplate",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_helmet",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_leggings",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_boots",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_apple",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:leather",
        weight: 1i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:copper_horse_armor",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_horse_armor",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_horse_armor",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_horse_armor",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:music_disc_otherside",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static STRONGHOLD_CORRIDOR_POOL1_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:eye_armor_trim_smithing_template",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static STRONGHOLD_CORRIDOR_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: STRONGHOLD_CORRIDOR_POOL0_ENTRIES,
        min_rolls: 2i32,
        max_rolls: 3i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: STRONGHOLD_CORRIDOR_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 9i32,
    },
];
pub static STRONGHOLD_CORRIDOR: ChestLootTable = ChestLootTable {
    pools: STRONGHOLD_CORRIDOR_POOLS,
};
static STRONGHOLD_CROSSING_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:iron_ingot",
        weight: 10i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_ingot",
        weight: 5i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:redstone",
        weight: 5i32,
        min_count: 4i32,
        max_count: 9i32,
    },
    ChestLootEntry {
        item: "minecraft:coal",
        weight: 10i32,
        min_count: 3i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:bread",
        weight: 15i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:apple",
        weight: 15i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_pickaxe",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static STRONGHOLD_CROSSING_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: STRONGHOLD_CROSSING_POOL0_ENTRIES,
    min_rolls: 1i32,
    max_rolls: 4i32,
    empty_weight: 0i32,
}];
pub static STRONGHOLD_CROSSING: ChestLootTable = ChestLootTable {
    pools: STRONGHOLD_CROSSING_POOLS,
};
static STRONGHOLD_LIBRARY_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:book",
        weight: 20i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:paper",
        weight: 20i32,
        min_count: 2i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:map",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:compass",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static STRONGHOLD_LIBRARY_POOL1_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:eye_armor_trim_smithing_template",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static STRONGHOLD_LIBRARY_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: STRONGHOLD_LIBRARY_POOL0_ENTRIES,
        min_rolls: 2i32,
        max_rolls: 10i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: STRONGHOLD_LIBRARY_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 0i32,
    },
];
pub static STRONGHOLD_LIBRARY: ChestLootTable = ChestLootTable {
    pools: STRONGHOLD_LIBRARY_POOLS,
};
static TRIAL_CHAMBERS_CORRIDOR_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:iron_axe",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:honeycomb",
        weight: 1i32,
        min_count: 2i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:stone_axe",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:stone_pickaxe",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:ender_pearl",
        weight: 2i32,
        min_count: 1i32,
        max_count: 2i32,
    },
    ChestLootEntry {
        item: "minecraft:bamboo_hanging_sign",
        weight: 2i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:bamboo_planks",
        weight: 2i32,
        min_count: 3i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:scaffolding",
        weight: 2i32,
        min_count: 2i32,
        max_count: 10i32,
    },
    ChestLootEntry {
        item: "minecraft:torch",
        weight: 2i32,
        min_count: 3i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:tuff",
        weight: 3i32,
        min_count: 8i32,
        max_count: 20i32,
    },
];
static TRIAL_CHAMBERS_CORRIDOR_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: TRIAL_CHAMBERS_CORRIDOR_POOL0_ENTRIES,
    min_rolls: 1i32,
    max_rolls: 3i32,
    empty_weight: 0i32,
}];
pub static TRIAL_CHAMBERS_CORRIDOR: ChestLootTable = ChestLootTable {
    pools: TRIAL_CHAMBERS_CORRIDOR_POOLS,
};
static TRIAL_CHAMBERS_ENTRANCE_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:trial_key",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:stick",
        weight: 5i32,
        min_count: 2i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:wooden_axe",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:honeycomb",
        weight: 10i32,
        min_count: 2i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:arrow",
        weight: 10i32,
        min_count: 5i32,
        max_count: 10i32,
    },
];
static TRIAL_CHAMBERS_ENTRANCE_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: TRIAL_CHAMBERS_ENTRANCE_POOL0_ENTRIES,
    min_rolls: 2i32,
    max_rolls: 3i32,
    empty_weight: 0i32,
}];
pub static TRIAL_CHAMBERS_ENTRANCE: ChestLootTable = ChestLootTable {
    pools: TRIAL_CHAMBERS_ENTRANCE_POOLS,
};
static TRIAL_CHAMBERS_INTERSECTION_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:diamond_block",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:emerald_block",
        weight: 5i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_axe",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_pickaxe",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond",
        weight: 10i32,
        min_count: 1i32,
        max_count: 2i32,
    },
    ChestLootEntry {
        item: "minecraft:cake",
        weight: 20i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:amethyst_shard",
        weight: 20i32,
        min_count: 8i32,
        max_count: 20i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_block",
        weight: 20i32,
        min_count: 1i32,
        max_count: 2i32,
    },
];
static TRIAL_CHAMBERS_INTERSECTION_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: TRIAL_CHAMBERS_INTERSECTION_POOL0_ENTRIES,
    min_rolls: 1i32,
    max_rolls: 3i32,
    empty_weight: 0i32,
}];
pub static TRIAL_CHAMBERS_INTERSECTION: ChestLootTable = ChestLootTable {
    pools: TRIAL_CHAMBERS_INTERSECTION_POOLS,
};
static TRIAL_CHAMBERS_INTERSECTION_BARREL_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:diamond_axe",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_pickaxe",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond",
        weight: 1i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:compass",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:bucket",
        weight: 1i32,
        min_count: 1i32,
        max_count: 2i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_axe",
        weight: 4i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_pickaxe",
        weight: 4i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:bamboo_planks",
        weight: 10i32,
        min_count: 5i32,
        max_count: 15i32,
    },
    ChestLootEntry {
        item: "minecraft:baked_potato",
        weight: 10i32,
        min_count: 6i32,
        max_count: 10i32,
    },
];
static TRIAL_CHAMBERS_INTERSECTION_BARREL_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: TRIAL_CHAMBERS_INTERSECTION_BARREL_POOL0_ENTRIES,
    min_rolls: 1i32,
    max_rolls: 3i32,
    empty_weight: 0i32,
}];
pub static TRIAL_CHAMBERS_INTERSECTION_BARREL: ChestLootTable = ChestLootTable {
    pools: TRIAL_CHAMBERS_INTERSECTION_BARREL_POOLS,
};
static TRIAL_CHAMBERS_REWARD_POOL0_ENTRIES: &[ChestLootEntry] = &[];
static TRIAL_CHAMBERS_REWARD_POOL1_ENTRIES: &[ChestLootEntry] = &[];
static TRIAL_CHAMBERS_REWARD_POOL2_ENTRIES: &[ChestLootEntry] = &[];
static TRIAL_CHAMBERS_REWARD_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: TRIAL_CHAMBERS_REWARD_POOL0_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: TRIAL_CHAMBERS_REWARD_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 3i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: TRIAL_CHAMBERS_REWARD_POOL2_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 0i32,
    },
];
pub static TRIAL_CHAMBERS_REWARD: ChestLootTable = ChestLootTable {
    pools: TRIAL_CHAMBERS_REWARD_POOLS,
};
static TRIAL_CHAMBERS_REWARD_COMMON_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:arrow",
        weight: 4i32,
        min_count: 2i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:tipped_arrow",
        weight: 4i32,
        min_count: 2i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 4i32,
        min_count: 2i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:wind_charge",
        weight: 3i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_ingot",
        weight: 3i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:honey_bottle",
        weight: 3i32,
        min_count: 1i32,
        max_count: 2i32,
    },
    ChestLootEntry {
        item: "minecraft:ominous_bottle",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:wind_charge",
        weight: 1i32,
        min_count: 4i32,
        max_count: 12i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond",
        weight: 1i32,
        min_count: 1i32,
        max_count: 2i32,
    },
];
static TRIAL_CHAMBERS_REWARD_COMMON_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: TRIAL_CHAMBERS_REWARD_COMMON_POOL0_ENTRIES,
    min_rolls: 1i32,
    max_rolls: 1i32,
    empty_weight: 0i32,
}];
pub static TRIAL_CHAMBERS_REWARD_COMMON: ChestLootTable = ChestLootTable {
    pools: TRIAL_CHAMBERS_REWARD_COMMON_POOLS,
};
static TRIAL_CHAMBERS_REWARD_OMINOUS_POOL0_ENTRIES: &[ChestLootEntry] = &[];
static TRIAL_CHAMBERS_REWARD_OMINOUS_POOL1_ENTRIES: &[ChestLootEntry] = &[];
static TRIAL_CHAMBERS_REWARD_OMINOUS_POOL2_ENTRIES: &[ChestLootEntry] = &[];
static TRIAL_CHAMBERS_REWARD_OMINOUS_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: TRIAL_CHAMBERS_REWARD_OMINOUS_POOL0_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: TRIAL_CHAMBERS_REWARD_OMINOUS_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 3i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: TRIAL_CHAMBERS_REWARD_OMINOUS_POOL2_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 0i32,
    },
];
pub static TRIAL_CHAMBERS_REWARD_OMINOUS: ChestLootTable = ChestLootTable {
    pools: TRIAL_CHAMBERS_REWARD_OMINOUS_POOLS,
};
static TRIAL_CHAMBERS_REWARD_OMINOUS_COMMON_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 5i32,
        min_count: 4i32,
        max_count: 10i32,
    },
    ChestLootEntry {
        item: "minecraft:wind_charge",
        weight: 4i32,
        min_count: 8i32,
        max_count: 12i32,
    },
    ChestLootEntry {
        item: "minecraft:tipped_arrow",
        weight: 3i32,
        min_count: 4i32,
        max_count: 12i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond",
        weight: 2i32,
        min_count: 2i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:ominous_bottle",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static TRIAL_CHAMBERS_REWARD_OMINOUS_COMMON_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: TRIAL_CHAMBERS_REWARD_OMINOUS_COMMON_POOL0_ENTRIES,
    min_rolls: 1i32,
    max_rolls: 1i32,
    empty_weight: 0i32,
}];
pub static TRIAL_CHAMBERS_REWARD_OMINOUS_COMMON: ChestLootTable = ChestLootTable {
    pools: TRIAL_CHAMBERS_REWARD_OMINOUS_COMMON_POOLS,
};
static TRIAL_CHAMBERS_REWARD_OMINOUS_RARE_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:emerald_block",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_block",
        weight: 4i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:crossbow",
        weight: 4i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_apple",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_axe",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_chestplate",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_block",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static TRIAL_CHAMBERS_REWARD_OMINOUS_RARE_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: TRIAL_CHAMBERS_REWARD_OMINOUS_RARE_POOL0_ENTRIES,
    min_rolls: 1i32,
    max_rolls: 1i32,
    empty_weight: 0i32,
}];
pub static TRIAL_CHAMBERS_REWARD_OMINOUS_RARE: ChestLootTable = ChestLootTable {
    pools: TRIAL_CHAMBERS_REWARD_OMINOUS_RARE_POOLS,
};
static TRIAL_CHAMBERS_REWARD_OMINOUS_UNIQUE_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:enchanted_golden_apple",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:flow_armor_trim_smithing_template",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:flow_banner_pattern",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:music_disc_creator",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:heavy_core",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static TRIAL_CHAMBERS_REWARD_OMINOUS_UNIQUE_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: TRIAL_CHAMBERS_REWARD_OMINOUS_UNIQUE_POOL0_ENTRIES,
    min_rolls: 1i32,
    max_rolls: 1i32,
    empty_weight: 0i32,
}];
pub static TRIAL_CHAMBERS_REWARD_OMINOUS_UNIQUE: ChestLootTable = ChestLootTable {
    pools: TRIAL_CHAMBERS_REWARD_OMINOUS_UNIQUE_POOLS,
};
static TRIAL_CHAMBERS_REWARD_RARE_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 3i32,
        min_count: 2i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:shield",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:bow",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:crossbow",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_axe",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_chestplate",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_carrot",
        weight: 2i32,
        min_count: 1i32,
        max_count: 2i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_chestplate",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_axe",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static TRIAL_CHAMBERS_REWARD_RARE_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: TRIAL_CHAMBERS_REWARD_RARE_POOL0_ENTRIES,
    min_rolls: 1i32,
    max_rolls: 1i32,
    empty_weight: 0i32,
}];
pub static TRIAL_CHAMBERS_REWARD_RARE: ChestLootTable = ChestLootTable {
    pools: TRIAL_CHAMBERS_REWARD_RARE_POOLS,
};
static TRIAL_CHAMBERS_REWARD_UNIQUE_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:golden_apple",
        weight: 4i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:bolt_armor_trim_smithing_template",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:guster_banner_pattern",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:music_disc_precipice",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:trident",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static TRIAL_CHAMBERS_REWARD_UNIQUE_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: TRIAL_CHAMBERS_REWARD_UNIQUE_POOL0_ENTRIES,
    min_rolls: 1i32,
    max_rolls: 1i32,
    empty_weight: 0i32,
}];
pub static TRIAL_CHAMBERS_REWARD_UNIQUE: ChestLootTable = ChestLootTable {
    pools: TRIAL_CHAMBERS_REWARD_UNIQUE_POOLS,
};
static TRIAL_CHAMBERS_SUPPLY_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:arrow",
        weight: 2i32,
        min_count: 4i32,
        max_count: 14i32,
    },
    ChestLootEntry {
        item: "minecraft:tipped_arrow",
        weight: 1i32,
        min_count: 4i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:tipped_arrow",
        weight: 1i32,
        min_count: 4i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:baked_potato",
        weight: 2i32,
        min_count: 2i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:glow_berries",
        weight: 2i32,
        min_count: 2i32,
        max_count: 10i32,
    },
    ChestLootEntry {
        item: "minecraft:acacia_planks",
        weight: 1i32,
        min_count: 3i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:moss_block",
        weight: 1i32,
        min_count: 2i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:bone_meal",
        weight: 1i32,
        min_count: 2i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:tuff",
        weight: 1i32,
        min_count: 5i32,
        max_count: 10i32,
    },
    ChestLootEntry {
        item: "minecraft:torch",
        weight: 1i32,
        min_count: 3i32,
        max_count: 6i32,
    },
    ChestLootEntry {
        item: "minecraft:potion",
        weight: 1i32,
        min_count: 2i32,
        max_count: 2i32,
    },
    ChestLootEntry {
        item: "minecraft:potion",
        weight: 1i32,
        min_count: 2i32,
        max_count: 2i32,
    },
    ChestLootEntry {
        item: "minecraft:stone_pickaxe",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:milk_bucket",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static TRIAL_CHAMBERS_SUPPLY_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: TRIAL_CHAMBERS_SUPPLY_POOL0_ENTRIES,
    min_rolls: 3i32,
    max_rolls: 5i32,
    empty_weight: 0i32,
}];
pub static TRIAL_CHAMBERS_SUPPLY: ChestLootTable = ChestLootTable {
    pools: TRIAL_CHAMBERS_SUPPLY_POOLS,
};
static UNDERWATER_RUIN_BIG_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:coal",
        weight: 10i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_nugget",
        weight: 10i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:stone_spear",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:wheat",
        weight: 10i32,
        min_count: 2i32,
        max_count: 3i32,
    },
];
static UNDERWATER_RUIN_BIG_POOL1_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:golden_apple",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:leather_chestplate",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_helmet",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:fishing_rod",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:map",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static UNDERWATER_RUIN_BIG_POOL2_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:copper_nautilus_armor",
        weight: 20i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_nautilus_armor",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_nautilus_armor",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_nautilus_armor",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static UNDERWATER_RUIN_BIG_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: UNDERWATER_RUIN_BIG_POOL0_ENTRIES,
        min_rolls: 2i32,
        max_rolls: 8i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: UNDERWATER_RUIN_BIG_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: UNDERWATER_RUIN_BIG_POOL2_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 148i32,
    },
];
pub static UNDERWATER_RUIN_BIG: ChestLootTable = ChestLootTable {
    pools: UNDERWATER_RUIN_BIG_POOLS,
};
static UNDERWATER_RUIN_SMALL_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:coal",
        weight: 10i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:stone_axe",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:stone_spear",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:rotten_flesh",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:wheat",
        weight: 10i32,
        min_count: 2i32,
        max_count: 3i32,
    },
];
static UNDERWATER_RUIN_SMALL_POOL1_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:leather_chestplate",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_helmet",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:fishing_rod",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:map",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static UNDERWATER_RUIN_SMALL_POOL2_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:copper_nautilus_armor",
        weight: 20i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_nautilus_armor",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_nautilus_armor",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_nautilus_armor",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static UNDERWATER_RUIN_SMALL_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: UNDERWATER_RUIN_SMALL_POOL0_ENTRIES,
        min_rolls: 2i32,
        max_rolls: 8i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: UNDERWATER_RUIN_SMALL_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: UNDERWATER_RUIN_SMALL_POOL2_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 148i32,
    },
];
pub static UNDERWATER_RUIN_SMALL: ChestLootTable = ChestLootTable {
    pools: UNDERWATER_RUIN_SMALL_POOLS,
};
static VILLAGE_VILLAGE_ARMORER_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:iron_ingot",
        weight: 2i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:bread",
        weight: 4i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_helmet",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static VILLAGE_VILLAGE_ARMORER_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: VILLAGE_VILLAGE_ARMORER_POOL0_ENTRIES,
    min_rolls: 1i32,
    max_rolls: 5i32,
    empty_weight: 0i32,
}];
pub static VILLAGE_VILLAGE_ARMORER: ChestLootTable = ChestLootTable {
    pools: VILLAGE_VILLAGE_ARMORER_POOLS,
};
static VILLAGE_VILLAGE_BUTCHER_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:porkchop",
        weight: 6i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:wheat",
        weight: 6i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:beef",
        weight: 6i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:mutton",
        weight: 6i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:coal",
        weight: 3i32,
        min_count: 1i32,
        max_count: 3i32,
    },
];
static VILLAGE_VILLAGE_BUTCHER_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: VILLAGE_VILLAGE_BUTCHER_POOL0_ENTRIES,
    min_rolls: 1i32,
    max_rolls: 5i32,
    empty_weight: 0i32,
}];
pub static VILLAGE_VILLAGE_BUTCHER: ChestLootTable = ChestLootTable {
    pools: VILLAGE_VILLAGE_BUTCHER_POOLS,
};
static VILLAGE_VILLAGE_CARTOGRAPHER_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:map",
        weight: 10i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:paper",
        weight: 15i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:compass",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:bread",
        weight: 15i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:stick",
        weight: 5i32,
        min_count: 1i32,
        max_count: 2i32,
    },
];
static VILLAGE_VILLAGE_CARTOGRAPHER_POOL1_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:bundle",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static VILLAGE_VILLAGE_CARTOGRAPHER_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: VILLAGE_VILLAGE_CARTOGRAPHER_POOL0_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 5i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: VILLAGE_VILLAGE_CARTOGRAPHER_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 2i32,
    },
];
pub static VILLAGE_VILLAGE_CARTOGRAPHER: ChestLootTable = ChestLootTable {
    pools: VILLAGE_VILLAGE_CARTOGRAPHER_POOLS,
};
static VILLAGE_VILLAGE_DESERT_HOUSE_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:clay_ball",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:green_dye",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:cactus",
        weight: 10i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:wheat",
        weight: 10i32,
        min_count: 1i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:bread",
        weight: 10i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:dead_bush",
        weight: 2i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 1i32,
        min_count: 1i32,
        max_count: 3i32,
    },
];
static VILLAGE_VILLAGE_DESERT_HOUSE_POOL1_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:bundle",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static VILLAGE_VILLAGE_DESERT_HOUSE_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: VILLAGE_VILLAGE_DESERT_HOUSE_POOL0_ENTRIES,
        min_rolls: 3i32,
        max_rolls: 8i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: VILLAGE_VILLAGE_DESERT_HOUSE_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 2i32,
    },
];
pub static VILLAGE_VILLAGE_DESERT_HOUSE: ChestLootTable = ChestLootTable {
    pools: VILLAGE_VILLAGE_DESERT_HOUSE_POOLS,
};
static VILLAGE_VILLAGE_FISHER_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:cod",
        weight: 2i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:salmon",
        weight: 1i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:water_bucket",
        weight: 1i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:barrel",
        weight: 1i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:wheat_seeds",
        weight: 3i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:coal",
        weight: 2i32,
        min_count: 1i32,
        max_count: 3i32,
    },
];
static VILLAGE_VILLAGE_FISHER_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: VILLAGE_VILLAGE_FISHER_POOL0_ENTRIES,
    min_rolls: 1i32,
    max_rolls: 5i32,
    empty_weight: 0i32,
}];
pub static VILLAGE_VILLAGE_FISHER: ChestLootTable = ChestLootTable {
    pools: VILLAGE_VILLAGE_FISHER_POOLS,
};
static VILLAGE_VILLAGE_FLETCHER_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:arrow",
        weight: 2i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:feather",
        weight: 6i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:egg",
        weight: 2i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:flint",
        weight: 6i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:stick",
        weight: 6i32,
        min_count: 1i32,
        max_count: 3i32,
    },
];
static VILLAGE_VILLAGE_FLETCHER_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: VILLAGE_VILLAGE_FLETCHER_POOL0_ENTRIES,
    min_rolls: 1i32,
    max_rolls: 5i32,
    empty_weight: 0i32,
}];
pub static VILLAGE_VILLAGE_FLETCHER: ChestLootTable = ChestLootTable {
    pools: VILLAGE_VILLAGE_FLETCHER_POOLS,
};
static VILLAGE_VILLAGE_MASON_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:clay_ball",
        weight: 1i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:flower_pot",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:stone",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:stone_bricks",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:bread",
        weight: 4i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:yellow_dye",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:smooth_stone",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static VILLAGE_VILLAGE_MASON_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: VILLAGE_VILLAGE_MASON_POOL0_ENTRIES,
    min_rolls: 1i32,
    max_rolls: 5i32,
    empty_weight: 0i32,
}];
pub static VILLAGE_VILLAGE_MASON: ChestLootTable = ChestLootTable {
    pools: VILLAGE_VILLAGE_MASON_POOLS,
};
static VILLAGE_VILLAGE_PLAINS_HOUSE_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:gold_nugget",
        weight: 1i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:dandelion",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:poppy",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:potato",
        weight: 10i32,
        min_count: 1i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:bread",
        weight: 10i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:apple",
        weight: 10i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:feather",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 2i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:oak_sapling",
        weight: 5i32,
        min_count: 1i32,
        max_count: 2i32,
    },
];
static VILLAGE_VILLAGE_PLAINS_HOUSE_POOL1_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:bundle",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static VILLAGE_VILLAGE_PLAINS_HOUSE_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: VILLAGE_VILLAGE_PLAINS_HOUSE_POOL0_ENTRIES,
        min_rolls: 3i32,
        max_rolls: 8i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: VILLAGE_VILLAGE_PLAINS_HOUSE_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 2i32,
    },
];
pub static VILLAGE_VILLAGE_PLAINS_HOUSE: ChestLootTable = ChestLootTable {
    pools: VILLAGE_VILLAGE_PLAINS_HOUSE_POOLS,
};
static VILLAGE_VILLAGE_SAVANNA_HOUSE_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:gold_nugget",
        weight: 1i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:short_grass",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:tall_grass",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:bread",
        weight: 10i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:wheat_seeds",
        weight: 10i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 2i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:acacia_sapling",
        weight: 10i32,
        min_count: 1i32,
        max_count: 2i32,
    },
    ChestLootEntry {
        item: "minecraft:saddle",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:torch",
        weight: 1i32,
        min_count: 1i32,
        max_count: 2i32,
    },
    ChestLootEntry {
        item: "minecraft:bucket",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static VILLAGE_VILLAGE_SAVANNA_HOUSE_POOL1_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:bundle",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static VILLAGE_VILLAGE_SAVANNA_HOUSE_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: VILLAGE_VILLAGE_SAVANNA_HOUSE_POOL0_ENTRIES,
        min_rolls: 3i32,
        max_rolls: 8i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: VILLAGE_VILLAGE_SAVANNA_HOUSE_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 2i32,
    },
];
pub static VILLAGE_VILLAGE_SAVANNA_HOUSE: ChestLootTable = ChestLootTable {
    pools: VILLAGE_VILLAGE_SAVANNA_HOUSE_POOLS,
};
static VILLAGE_VILLAGE_SHEPHERD_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:white_wool",
        weight: 6i32,
        min_count: 1i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:black_wool",
        weight: 3i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:gray_wool",
        weight: 2i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:brown_wool",
        weight: 2i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:light_gray_wool",
        weight: 2i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:shears",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:wheat",
        weight: 6i32,
        min_count: 1i32,
        max_count: 6i32,
    },
];
static VILLAGE_VILLAGE_SHEPHERD_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: VILLAGE_VILLAGE_SHEPHERD_POOL0_ENTRIES,
    min_rolls: 1i32,
    max_rolls: 5i32,
    empty_weight: 0i32,
}];
pub static VILLAGE_VILLAGE_SHEPHERD: ChestLootTable = ChestLootTable {
    pools: VILLAGE_VILLAGE_SHEPHERD_POOLS,
};
static VILLAGE_VILLAGE_SNOWY_HOUSE_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:blue_ice",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:snow_block",
        weight: 4i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:potato",
        weight: 10i32,
        min_count: 1i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:bread",
        weight: 10i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:beetroot_seeds",
        weight: 10i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:beetroot_soup",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:furnace",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 1i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:snowball",
        weight: 10i32,
        min_count: 1i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:coal",
        weight: 5i32,
        min_count: 1i32,
        max_count: 4i32,
    },
];
static VILLAGE_VILLAGE_SNOWY_HOUSE_POOL1_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:bundle",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static VILLAGE_VILLAGE_SNOWY_HOUSE_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: VILLAGE_VILLAGE_SNOWY_HOUSE_POOL0_ENTRIES,
        min_rolls: 3i32,
        max_rolls: 8i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: VILLAGE_VILLAGE_SNOWY_HOUSE_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 2i32,
    },
];
pub static VILLAGE_VILLAGE_SNOWY_HOUSE: ChestLootTable = ChestLootTable {
    pools: VILLAGE_VILLAGE_SNOWY_HOUSE_POOLS,
};
static VILLAGE_VILLAGE_TAIGA_HOUSE_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:iron_nugget",
        weight: 1i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:fern",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:large_fern",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:potato",
        weight: 10i32,
        min_count: 1i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:sweet_berries",
        weight: 5i32,
        min_count: 1i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:bread",
        weight: 10i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:pumpkin_seeds",
        weight: 5i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:pumpkin_pie",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 2i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:spruce_sapling",
        weight: 5i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:spruce_sign",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:spruce_log",
        weight: 10i32,
        min_count: 1i32,
        max_count: 5i32,
    },
];
static VILLAGE_VILLAGE_TAIGA_HOUSE_POOL1_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:bundle",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static VILLAGE_VILLAGE_TAIGA_HOUSE_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: VILLAGE_VILLAGE_TAIGA_HOUSE_POOL0_ENTRIES,
        min_rolls: 3i32,
        max_rolls: 8i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: VILLAGE_VILLAGE_TAIGA_HOUSE_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 2i32,
    },
];
pub static VILLAGE_VILLAGE_TAIGA_HOUSE: ChestLootTable = ChestLootTable {
    pools: VILLAGE_VILLAGE_TAIGA_HOUSE_POOLS,
};
static VILLAGE_VILLAGE_TANNERY_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:leather",
        weight: 1i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:leather_chestplate",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:leather_boots",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:leather_helmet",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:bread",
        weight: 5i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:leather_leggings",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:saddle",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 1i32,
        min_count: 1i32,
        max_count: 4i32,
    },
];
static VILLAGE_VILLAGE_TANNERY_POOL1_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:bundle",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static VILLAGE_VILLAGE_TANNERY_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: VILLAGE_VILLAGE_TANNERY_POOL0_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 5i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: VILLAGE_VILLAGE_TANNERY_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 2i32,
    },
];
pub static VILLAGE_VILLAGE_TANNERY: ChestLootTable = ChestLootTable {
    pools: VILLAGE_VILLAGE_TANNERY_POOLS,
};
static VILLAGE_VILLAGE_TEMPLE_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:redstone",
        weight: 2i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:bread",
        weight: 7i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:rotten_flesh",
        weight: 7i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:lapis_lazuli",
        weight: 1i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_ingot",
        weight: 1i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:emerald",
        weight: 1i32,
        min_count: 1i32,
        max_count: 4i32,
    },
];
static VILLAGE_VILLAGE_TEMPLE_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: VILLAGE_VILLAGE_TEMPLE_POOL0_ENTRIES,
    min_rolls: 3i32,
    max_rolls: 8i32,
    empty_weight: 0i32,
}];
pub static VILLAGE_VILLAGE_TEMPLE: ChestLootTable = ChestLootTable {
    pools: VILLAGE_VILLAGE_TEMPLE_POOLS,
};
static VILLAGE_VILLAGE_TOOLSMITH_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:diamond",
        weight: 1i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_ingot",
        weight: 5i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_ingot",
        weight: 1i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:bread",
        weight: 15i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_pickaxe",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:coal",
        weight: 1i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:stick",
        weight: 20i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_shovel",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static VILLAGE_VILLAGE_TOOLSMITH_POOLS: &[ChestLootPool] = &[ChestLootPool {
    entries: VILLAGE_VILLAGE_TOOLSMITH_POOL0_ENTRIES,
    min_rolls: 3i32,
    max_rolls: 8i32,
    empty_weight: 0i32,
}];
pub static VILLAGE_VILLAGE_TOOLSMITH: ChestLootTable = ChestLootTable {
    pools: VILLAGE_VILLAGE_TOOLSMITH_POOLS,
};
static VILLAGE_VILLAGE_WEAPONSMITH_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:diamond",
        weight: 3i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_ingot",
        weight: 10i32,
        min_count: 1i32,
        max_count: 5i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_ingot",
        weight: 5i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:bread",
        weight: 15i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:apple",
        weight: 15i32,
        min_count: 1i32,
        max_count: 3i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_pickaxe",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_sword",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_spear",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:copper_spear",
        weight: 7i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_chestplate",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_helmet",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_leggings",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_boots",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:obsidian",
        weight: 5i32,
        min_count: 3i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:oak_sapling",
        weight: 5i32,
        min_count: 3i32,
        max_count: 7i32,
    },
    ChestLootEntry {
        item: "minecraft:saddle",
        weight: 3i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:copper_horse_armor",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:iron_horse_armor",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_horse_armor",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_horse_armor",
        weight: 1i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static VILLAGE_VILLAGE_WEAPONSMITH_POOL1_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:bundle",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static VILLAGE_VILLAGE_WEAPONSMITH_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: VILLAGE_VILLAGE_WEAPONSMITH_POOL0_ENTRIES,
        min_rolls: 3i32,
        max_rolls: 8i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: VILLAGE_VILLAGE_WEAPONSMITH_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 2i32,
    },
];
pub static VILLAGE_VILLAGE_WEAPONSMITH: ChestLootTable = ChestLootTable {
    pools: VILLAGE_VILLAGE_WEAPONSMITH_POOLS,
};
static WOODLAND_MANSION_POOL0_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:lead",
        weight: 20i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:golden_apple",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:enchanted_golden_apple",
        weight: 2i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:music_disc_13",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:music_disc_cat",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:chainmail_chestplate",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_hoe",
        weight: 15i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:diamond_chestplate",
        weight: 5i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:book",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
];
static WOODLAND_MANSION_POOL1_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:iron_ingot",
        weight: 10i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:gold_ingot",
        weight: 5i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:bread",
        weight: 20i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:wheat",
        weight: 20i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:bucket",
        weight: 10i32,
        min_count: 1i32,
        max_count: 1i32,
    },
    ChestLootEntry {
        item: "minecraft:redstone",
        weight: 15i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:coal",
        weight: 15i32,
        min_count: 1i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:melon_seeds",
        weight: 10i32,
        min_count: 2i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:pumpkin_seeds",
        weight: 10i32,
        min_count: 2i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:beetroot_seeds",
        weight: 10i32,
        min_count: 2i32,
        max_count: 4i32,
    },
    ChestLootEntry {
        item: "minecraft:resin_clump",
        weight: 50i32,
        min_count: 2i32,
        max_count: 4i32,
    },
];
static WOODLAND_MANSION_POOL2_ENTRIES: &[ChestLootEntry] = &[
    ChestLootEntry {
        item: "minecraft:bone",
        weight: 10i32,
        min_count: 1i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:gunpowder",
        weight: 10i32,
        min_count: 1i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:rotten_flesh",
        weight: 10i32,
        min_count: 1i32,
        max_count: 8i32,
    },
    ChestLootEntry {
        item: "minecraft:string",
        weight: 10i32,
        min_count: 1i32,
        max_count: 8i32,
    },
];
static WOODLAND_MANSION_POOL3_ENTRIES: &[ChestLootEntry] = &[ChestLootEntry {
    item: "minecraft:vex_armor_trim_smithing_template",
    weight: 1i32,
    min_count: 1i32,
    max_count: 1i32,
}];
static WOODLAND_MANSION_POOLS: &[ChestLootPool] = &[
    ChestLootPool {
        entries: WOODLAND_MANSION_POOL0_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 3i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: WOODLAND_MANSION_POOL1_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 4i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: WOODLAND_MANSION_POOL2_ENTRIES,
        min_rolls: 3i32,
        max_rolls: 3i32,
        empty_weight: 0i32,
    },
    ChestLootPool {
        entries: WOODLAND_MANSION_POOL3_ENTRIES,
        min_rolls: 1i32,
        max_rolls: 1i32,
        empty_weight: 1i32,
    },
];
pub static WOODLAND_MANSION: ChestLootTable = ChestLootTable {
    pools: WOODLAND_MANSION_POOLS,
};
#[must_use]
pub fn get_chest_loot_table(key: &str) -> Option<&'static ChestLootTable> {
    match key {
        "minecraft:chests/abandoned_mineshaft" => Some(&ABANDONED_MINESHAFT),
        "minecraft:chests/ancient_city" => Some(&ANCIENT_CITY),
        "minecraft:chests/ancient_city_ice_box" => Some(&ANCIENT_CITY_ICE_BOX),
        "minecraft:chests/bastion_bridge" => Some(&BASTION_BRIDGE),
        "minecraft:chests/bastion_hoglin_stable" => Some(&BASTION_HOGLIN_STABLE),
        "minecraft:chests/bastion_other" => Some(&BASTION_OTHER),
        "minecraft:chests/bastion_treasure" => Some(&BASTION_TREASURE),
        "minecraft:chests/buried_treasure" => Some(&BURIED_TREASURE),
        "minecraft:chests/desert_pyramid" => Some(&DESERT_PYRAMID),
        "minecraft:chests/end_city_treasure" => Some(&END_CITY_TREASURE),
        "minecraft:chests/igloo_chest" => Some(&IGLOO_CHEST),
        "minecraft:chests/jungle_temple" => Some(&JUNGLE_TEMPLE),
        "minecraft:chests/jungle_temple_dispenser" => Some(&JUNGLE_TEMPLE_DISPENSER),
        "minecraft:chests/nether_bridge" => Some(&NETHER_BRIDGE),
        "minecraft:chests/pillager_outpost" => Some(&PILLAGER_OUTPOST),
        "minecraft:chests/ruined_portal" => Some(&RUINED_PORTAL),
        "minecraft:chests/shipwreck_map" => Some(&SHIPWRECK_MAP),
        "minecraft:chests/shipwreck_supply" => Some(&SHIPWRECK_SUPPLY),
        "minecraft:chests/shipwreck_treasure" => Some(&SHIPWRECK_TREASURE),
        "minecraft:chests/simple_dungeon" => Some(&SIMPLE_DUNGEON),
        "minecraft:chests/spawn_bonus_chest" => Some(&SPAWN_BONUS_CHEST),
        "minecraft:chests/stronghold_corridor" => Some(&STRONGHOLD_CORRIDOR),
        "minecraft:chests/stronghold_crossing" => Some(&STRONGHOLD_CROSSING),
        "minecraft:chests/stronghold_library" => Some(&STRONGHOLD_LIBRARY),
        "minecraft:chests/trial_chambers/corridor" => Some(&TRIAL_CHAMBERS_CORRIDOR),
        "minecraft:chests/trial_chambers/entrance" => Some(&TRIAL_CHAMBERS_ENTRANCE),
        "minecraft:chests/trial_chambers/intersection" => Some(&TRIAL_CHAMBERS_INTERSECTION),
        "minecraft:chests/trial_chambers/intersection_barrel" => {
            Some(&TRIAL_CHAMBERS_INTERSECTION_BARREL)
        }
        "minecraft:chests/trial_chambers/reward" => Some(&TRIAL_CHAMBERS_REWARD),
        "minecraft:chests/trial_chambers/reward_common" => Some(&TRIAL_CHAMBERS_REWARD_COMMON),
        "minecraft:chests/trial_chambers/reward_ominous" => Some(&TRIAL_CHAMBERS_REWARD_OMINOUS),
        "minecraft:chests/trial_chambers/reward_ominous_common" => {
            Some(&TRIAL_CHAMBERS_REWARD_OMINOUS_COMMON)
        }
        "minecraft:chests/trial_chambers/reward_ominous_rare" => {
            Some(&TRIAL_CHAMBERS_REWARD_OMINOUS_RARE)
        }
        "minecraft:chests/trial_chambers/reward_ominous_unique" => {
            Some(&TRIAL_CHAMBERS_REWARD_OMINOUS_UNIQUE)
        }
        "minecraft:chests/trial_chambers/reward_rare" => Some(&TRIAL_CHAMBERS_REWARD_RARE),
        "minecraft:chests/trial_chambers/reward_unique" => Some(&TRIAL_CHAMBERS_REWARD_UNIQUE),
        "minecraft:chests/trial_chambers/supply" => Some(&TRIAL_CHAMBERS_SUPPLY),
        "minecraft:chests/underwater_ruin_big" => Some(&UNDERWATER_RUIN_BIG),
        "minecraft:chests/underwater_ruin_small" => Some(&UNDERWATER_RUIN_SMALL),
        "minecraft:chests/village/village_armorer" => Some(&VILLAGE_VILLAGE_ARMORER),
        "minecraft:chests/village/village_butcher" => Some(&VILLAGE_VILLAGE_BUTCHER),
        "minecraft:chests/village/village_cartographer" => Some(&VILLAGE_VILLAGE_CARTOGRAPHER),
        "minecraft:chests/village/village_desert_house" => Some(&VILLAGE_VILLAGE_DESERT_HOUSE),
        "minecraft:chests/village/village_fisher" => Some(&VILLAGE_VILLAGE_FISHER),
        "minecraft:chests/village/village_fletcher" => Some(&VILLAGE_VILLAGE_FLETCHER),
        "minecraft:chests/village/village_mason" => Some(&VILLAGE_VILLAGE_MASON),
        "minecraft:chests/village/village_plains_house" => Some(&VILLAGE_VILLAGE_PLAINS_HOUSE),
        "minecraft:chests/village/village_savanna_house" => Some(&VILLAGE_VILLAGE_SAVANNA_HOUSE),
        "minecraft:chests/village/village_shepherd" => Some(&VILLAGE_VILLAGE_SHEPHERD),
        "minecraft:chests/village/village_snowy_house" => Some(&VILLAGE_VILLAGE_SNOWY_HOUSE),
        "minecraft:chests/village/village_taiga_house" => Some(&VILLAGE_VILLAGE_TAIGA_HOUSE),
        "minecraft:chests/village/village_tannery" => Some(&VILLAGE_VILLAGE_TANNERY),
        "minecraft:chests/village/village_temple" => Some(&VILLAGE_VILLAGE_TEMPLE),
        "minecraft:chests/village/village_toolsmith" => Some(&VILLAGE_VILLAGE_TOOLSMITH),
        "minecraft:chests/village/village_weaponsmith" => Some(&VILLAGE_VILLAGE_WEAPONSMITH),
        "minecraft:chests/woodland_mansion" => Some(&WOODLAND_MANSION),
        _ => None,
    }
}
